395 lines
15 KiB
C
395 lines
15 KiB
C
/*ANNECY BBB 17/10/97 {*/
|
|
/*=========================================================================
|
|
* AnimEffect.cpp : AnimEffect's functions
|
|
*
|
|
* //TODO-B 17/10/97: prévenir Vincent quand fini pour la binarisation ?
|
|
*
|
|
* AnimEffect MUST BE REPLACE BY THE C FILENAME
|
|
*
|
|
*
|
|
* Version 1.0
|
|
* Creation date 01/10/96
|
|
* Revision date
|
|
*
|
|
* That file needs to be compatible for all platforms.
|
|
*
|
|
* (c) Ubi Studios 1996
|
|
*=======================================================================*/
|
|
|
|
#ifndef D_THROW_ANIM_EFFECT
|
|
|
|
/*******************************************************/
|
|
/**** For the structures and variables declarations ****/
|
|
/*******************************************************/
|
|
#define D_AnimEffect_StructureDefine
|
|
#define D_AnimEffect_VariableDefine
|
|
|
|
#include "ToolsCPA.h"
|
|
|
|
#include "Options/Options.h"
|
|
#include "Macros.h"
|
|
|
|
#include "Actions/AllActs.h"
|
|
|
|
#include "Structur/MemGame.h"
|
|
#include "Structur/ErrGame.h"
|
|
#include "Structur/Objects.h"
|
|
#include "Structur/GameScpt.h"
|
|
#include "Structur/StdObjSt.h"
|
|
#include "Structur/EngMode.h"
|
|
|
|
#include "Basic.h"
|
|
#include "ObjInit.h"
|
|
#include "ZeMem.h"
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object action script callback
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
#if defined(GAM_USE_SCRIPT)
|
|
SCR_tde_Anl_ReturnValue fn_eAnimEffectScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction)
|
|
{
|
|
SCR_tde_Anl_ReturnValue eReturnValue = SCR_ERV_Anl_NormalReturn;
|
|
MS_tdxHandleToAnimEffect h_AnimEffect;
|
|
struct tdstEngineObject_ *p_stEngineObject;
|
|
|
|
_p_stFile=_p_stFile;
|
|
|
|
SCR_M_RdL0_GetSectionLong(C_ParentSection,0,struct tdstEngineObject_ *, p_stEngineObject);
|
|
|
|
if (M_IsTitle)
|
|
{
|
|
MMG_fn_vBeginMemoryInfo (MMG_C_lTypeMiniStructure , MMG_C_lSubTypeAnimEffect , p_stEngineObject);
|
|
h_AnimEffect = fn_h_AnimEffectRealAlloc();
|
|
MMG_fn_vEndMemoryInfo ();
|
|
p_stEngineObject->h_AnimEffect = h_AnimEffect;
|
|
|
|
SCR_M_RdL0_SetSectionLong(C_ThisSection,0,h_AnimEffect);
|
|
}
|
|
else if (M_IsEntry)
|
|
{
|
|
SCR_M_RdL0_GetSectionLong(C_ThisSection,0,MS_tdxHandleToAnimEffect,h_AnimEffect);
|
|
|
|
if( M_ActionIs(C_EntryAnimEffectShiftPhase) )
|
|
{
|
|
MTH3D_tdstVector stVector;
|
|
M_CheckScriptParamNumber(3);
|
|
MTH3D_M_vSetVectorElements(
|
|
&stVector,
|
|
fn_fAToF(_ap_szParams[0]),
|
|
fn_fAToF(_ap_szParams[1]),
|
|
fn_fAToF(_ap_szParams[2])
|
|
);
|
|
fn_vAnimEffectSetShiftPhase(h_AnimEffect, stVector);
|
|
}
|
|
else if( M_ActionIs(C_EntryAnimEffectShiftMax) )
|
|
{
|
|
MTH3D_tdstVector stVector;
|
|
M_CheckScriptParamNumber(3);
|
|
MTH3D_M_vSetVectorElements(
|
|
&stVector,
|
|
fn_fAToF(_ap_szParams[0]),
|
|
fn_fAToF(_ap_szParams[1]),
|
|
fn_fAToF(_ap_szParams[2])
|
|
);
|
|
fn_vAnimEffectSetShiftMax(h_AnimEffect, stVector);
|
|
}
|
|
else if( M_ActionIs(C_EntryAnimEffectShiftPlus) )
|
|
{
|
|
MTH3D_tdstVector stVector;
|
|
M_CheckScriptParamNumber(3);
|
|
MTH3D_M_vSetVectorElements(
|
|
&stVector,
|
|
fn_fAToF(_ap_szParams[0]),
|
|
fn_fAToF(_ap_szParams[1]),
|
|
fn_fAToF(_ap_szParams[2])
|
|
);
|
|
fn_vAnimEffectSetShiftPlus(h_AnimEffect, stVector);
|
|
}
|
|
}
|
|
return(eReturnValue);
|
|
}
|
|
#endif /* GAM_USE_SCRIPT */
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's save structure
|
|
*-----------------------------------------------------------------------------
|
|
* Input : SCR_tdst_File_Description *, struct tdstEngineObject_ *
|
|
* Output : Void
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 28/02/97 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
/*
|
|
void fn_vAnimEffectSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
char szSection[SCR_CV_ui_Cfg_MaxLenName];
|
|
MS_tdxHandleToAnimEffect h_AnimEffect = p_stObject->h_AnimEffect;
|
|
|
|
SCR_M_SvL0_SaveBlankLine(p_stFile);
|
|
SCR_M_SvL0_SaveComment(p_stFile, "**** AnimEffect mini-structure definition ****");
|
|
|
|
sprintf(szSection,"%s:",C_SectionAnimEffectDescription);
|
|
SCR_M_SvL0_SaveBeginSection(p_stFile,szSection,SCR_CC_C_Cfg_EOL);
|
|
|
|
// ** Put here the saving script functions ** - Oliv' - Portage v15 - 1 warning removed here
|
|
|
|
SCR_M_SvL0_SaveEndSection(p_stFile, SCR_CC_C_Cfg_EOL)
|
|
}
|
|
*/
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's mini-structure sizeof
|
|
*-----------------------------------------------------------------------------
|
|
* Input : None
|
|
* Output : Size of
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 14/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
unsigned long fn_ulAnimEffectSizeOf()
|
|
{
|
|
return(sizeof(struct tdstAnimEffect_));
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object action allocation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectAlloc(struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_AnimEffect!=NULL)
|
|
M_GameFatalError(E_uwGameMiniStructAllocAlreadyAlloc);
|
|
|
|
MMG_fn_vBeginMemoryInfo (MMG_C_lTypeMiniStructure , MMG_C_lSubTypeAnimEffect , p_stObject);
|
|
p_stObject->h_AnimEffect = fn_h_AnimEffectRealAlloc();
|
|
MMG_fn_vEndMemoryInfo ();
|
|
fn_vAnimEffectInitValueSAI(p_stObject->h_AnimEffect);
|
|
}
|
|
|
|
MS_tdxHandleToAnimEffect fn_h_AnimEffectRealAlloc()
|
|
{
|
|
MS_tdxHandleToAnimEffect h_AnimEffect;
|
|
MTH3D_tdstVector stVector = { 0.0, 0.0, 0.0 };
|
|
|
|
h_AnimEffect = (MS_tdxHandleToAnimEffect)M_p_GameMallocInHLM(fn_ulAnimEffectSizeOf());
|
|
fn_vAnimEffectSetShiftPhase(h_AnimEffect, stVector);
|
|
fn_vAnimEffectSetShiftMax(h_AnimEffect, stVector);
|
|
fn_vAnimEffectSetShiftPlus(h_AnimEffect, stVector);
|
|
|
|
return(h_AnimEffect);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object action free
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectFree(struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_AnimEffect==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
fn_vAnimEffectFreeInitValueSAI(p_stObject->h_AnimEffect);
|
|
MMG_fn_vAddMemoryInfo( MMG_C_lTypeMiniStructure , MMG_C_lSubTypeAnimEffect , p_stObject );
|
|
M_GameFreeInHLM(p_stObject->h_AnimEffect);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object action initialisation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : When this function's called (see ObjInit.h)
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_AnimEffect==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
switch(eObjectInit)
|
|
{
|
|
case OTI_ReinitTheMap:
|
|
break;
|
|
case OTI_LoadSavedGame:
|
|
break;
|
|
case OTI_MapLoaded:
|
|
break;
|
|
case OTI_PlayerDead:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object action desinitialisation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : When this function's called (see ObjInit.h)
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_AnimEffect==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
switch(eObjectInit)
|
|
{
|
|
case OTI_ReinitTheMap:
|
|
break;
|
|
case OTI_MapLoaded:
|
|
break;
|
|
case OTI_PlayerDead:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect's object copy clone action
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Handle to destination, handle to source
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 30/06/97 Author : Olivier Jourdan
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc)
|
|
{
|
|
/* If AnimEffect doesn't contains pointers to structure that may be*/
|
|
/* changed during the game, this function must only be a :*/
|
|
memcpy(_p_stObjectDest->h_AnimEffect,_p_stObjectSrc->h_AnimEffect,fn_ulAnimEffectSizeOf());
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect access functions
|
|
*-----------------------------------------------------------------------------
|
|
* Input : MS_tdxHandleToAnimEffect + (value)
|
|
* Output : (value or pointer)
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 29/01/97 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
|
|
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
|
extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
return h_AnimEffect->stShiftPhase;
|
|
}
|
|
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
|
|
|
|
|
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
|
extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
return h_AnimEffect->stShiftMax;
|
|
}
|
|
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
|
|
|
|
|
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
|
extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
return h_AnimEffect->stShiftPlus;
|
|
}
|
|
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
|
|
|
extern CPA_EXPORT void fn_vAnimEffectSetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector)
|
|
{
|
|
h_AnimEffect->stShiftPhase = _stVector;
|
|
}
|
|
extern CPA_EXPORT void fn_vAnimEffectSetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector)
|
|
{
|
|
h_AnimEffect->stShiftMax = _stVector;
|
|
}
|
|
extern CPA_EXPORT void fn_vAnimEffectSetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector)
|
|
{
|
|
h_AnimEffect->stShiftPlus = _stVector;
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : AnimEffect SAI functions
|
|
*-----------------------------------------------------------------------------
|
|
* Input : MS_tdxHandleToAnimEffect + (value)
|
|
* Output : (value or pointer)
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 29/01/97 Author : Francois
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_vAnimEffectInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
/**** Put here the functions :*/
|
|
/**** SAI_fn_bInsertMTHVectorInTable((void*)&_h_AnimEffect->xxx,SAI_eInitWhenPlayerDead|SAI_eInitWhenReinitTheMap|SAI_eInitWhenMapLoaded);*/
|
|
|
|
}
|
|
|
|
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
|
void fn_vAnimEffectSavedValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
/**** Put here the functions :*/
|
|
/**** SAI_fn_bInsertMTHVectorInTable((void*)&p_AnimEffect->xxx,SAI_eSaveCurrentValue);*/
|
|
}
|
|
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
|
|
|
void fn_vAnimEffectFreeInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect)
|
|
{
|
|
/**** Put here the functions :*/
|
|
/*****/
|
|
}
|
|
|
|
/*ENDANNECY BBB 17/10/97 }*/
|
|
|
|
#endif /* D_THROW_ANIM_EFFECT */
|