312 lines
11 KiB
Plaintext
312 lines
11 KiB
Plaintext
/*=========================================================================
|
|
* ####.cpp : ####'s functions
|
|
*
|
|
*
|
|
*
|
|
* #### MUST BE REPLACE BY THE C FILENAME
|
|
*
|
|
*
|
|
* Version 1.0
|
|
* Creation date 01/10/96
|
|
* Revision date
|
|
*
|
|
* That file needs to be compatible for all platforms.
|
|
*
|
|
* (c) Ubi Studios 1996
|
|
*=======================================================================*/
|
|
|
|
//*****************************************************
|
|
//*** For the structures and variables declarations ***
|
|
//*****************************************************
|
|
#define D_####_StructureDefine
|
|
#define D_####_VariableDefine
|
|
|
|
#include "ToolsCPA.h"
|
|
|
|
#include "Options/Options.h"
|
|
#include "Macros.h"
|
|
|
|
#include "Actions/AllActs.h"
|
|
|
|
#include "Structur/MemGame.h"
|
|
#include "Structur/ErrGame.h"
|
|
#include "Structur/Objects.h"
|
|
#include "Structur/GameScpt.h"
|
|
#include "Structur/StdObjSt.h"
|
|
#include "Structur/EngMode.h"
|
|
|
|
#include "Basic.h"
|
|
#include "ObjInit.h"
|
|
#include "ZeMem.h"
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object action script callback
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : xxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
SCR_tde_Anl_ReturnValue fn_e####ScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction)
|
|
{
|
|
SCR_tde_Anl_ReturnValue eReturnValue = SCR_ERV_Anl_NormalReturn;
|
|
MS_tdxHandleTo#### h_####;
|
|
struct tdstEngineObject_ *p_stEngineObject;
|
|
|
|
_p_stFile=_p_stFile;
|
|
|
|
SCR_M_RdL0_GetSectionLong(C_ParentSection,0,struct tdstEngineObject_ *, p_stEngineObject);
|
|
|
|
if (M_IsTitle)
|
|
{
|
|
h_#### = fn_h_####RealAlloc();
|
|
p_stEngineObject->h_#### = h_####;
|
|
|
|
SCR_M_RdL0_SetSectionLong(C_ThisSection,0,h_####);
|
|
}
|
|
else if (M_IsEntry)
|
|
{
|
|
SCR_M_RdL0_GetSectionLong(C_ThisSection,0,MS_tdxHandleTo####,h_####);
|
|
}
|
|
|
|
return(eReturnValue);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s save structure
|
|
*-----------------------------------------------------------------------------
|
|
* Input : SCR_tdst_File_Description *, struct tdstEngineObject_ *
|
|
* Output : Void
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 28/02/97 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
/*
|
|
void fn_v####SaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
char szSection[SCR_CV_ui_Cfg_MaxLenName];
|
|
MS_tdxHandleTo#### h_#### = p_stObject->h_####;
|
|
|
|
SCR_M_SvL0_SaveBlankLine(p_stFile);
|
|
SCR_M_SvL0_SaveComment(p_stFile, "**** #### mini-structure definition ****");
|
|
|
|
sprintf(szSection,"%s:",C_Section####Description);
|
|
SCR_M_SvL0_SaveBeginSection(p_stFile,szSection,SCR_CC_C_Cfg_EOL);
|
|
|
|
//** Put here the saving script functions **
|
|
|
|
SCR_M_SvL0_SaveEndSection(p_stFile, SCR_CC_C_Cfg_EOL)
|
|
}
|
|
*/
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s mini-structure sizeof
|
|
*-----------------------------------------------------------------------------
|
|
* Input : None
|
|
* Output : Size of
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 14/10/96 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
unsigned long fn_ul####SizeOf()
|
|
{
|
|
return(sizeof(struct tdst####_));
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object action allocation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####Alloc(struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_####!=NULL)
|
|
M_GameFatalError(E_uwGameMiniStructAllocAlreadyAlloc);
|
|
|
|
p_stObject->h_#### = fn_h_####RealAlloc();
|
|
fn_v####InitValueSAI(MS_tdxHandleTo#### h_####);
|
|
}
|
|
|
|
MS_tdxHandleTo#### fn_h_####RealAlloc()
|
|
{
|
|
MS_tdxHandleTo#### h_####;
|
|
|
|
h_#### = (MS_tdxHandleTo####)M_p_GameMallocInHLM(fn_ul####SizeOf());
|
|
|
|
return(h_####);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object action free
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Object pointer
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####Free(struct tdstEngineObject_ *p_stObject)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_####==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
fn_v####FreeInitValueSAI(MS_tdxHandleTo#### h_####);
|
|
M_GameFreeInHLM(E_ucGameEngineObjectMemory,p_stObject->h_####);
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object action initialisation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : When this function's called (see ObjInit.h)
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####Init(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_####==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
switch(eObjectInit)
|
|
{
|
|
case OTI_WhenGameStart:
|
|
break;
|
|
case OTI_ReinitTheMap:
|
|
break;
|
|
case OTI_LoadSavedGame:
|
|
break;
|
|
case OTI_MapLoaded:
|
|
fn_v####InitValueSAI(MS_tdxHandleTo#### h_####);
|
|
fn_v####SavedValueSAI(MS_tdxHandleTo#### h_####);
|
|
break;
|
|
case OTI_PlayerDead:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object action desinitialisation
|
|
*-----------------------------------------------------------------------------
|
|
* Input : When this function's called (see ObjInit.h)
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 01/10/96 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####Desinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit)
|
|
{
|
|
if (p_stObject==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructObjectNull);
|
|
|
|
if (p_stObject->h_####==NULL)
|
|
M_GameFatalError(E_uwGameMiniStructNull);
|
|
|
|
switch(eObjectInit)
|
|
{
|
|
case OTI_WhenGameStart:
|
|
break;
|
|
case OTI_ReinitTheMap:
|
|
break;
|
|
case OTI_MapLoaded:
|
|
break;
|
|
case OTI_PlayerDead:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : ####'s object copy clone action
|
|
*-----------------------------------------------------------------------------
|
|
* Input : Handle to destination, handle to source
|
|
* Output : None
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 30/06/97 Author : Olivier Jourdan
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####CopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc)
|
|
{
|
|
// If #### doesn't contains pointers to structure that may be
|
|
// changed during the game, this function must only be a :
|
|
// memcpy(_p_stObjectDest->h_####,_p_stObjectSrc->h_####,fn_ul####SizeOf());
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : #### access functions
|
|
*-----------------------------------------------------------------------------
|
|
* Input : MS_tdxHandleTo#### + (value)
|
|
* Output : (value or pointer)
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 29/01/97 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
xtype fn_x####Getxxxxxx(MS_tdxHandleTo####)
|
|
{
|
|
return(h_####->xxxxxx);
|
|
}
|
|
|
|
void fn_v####Setxxxxxx(MS_tdxHandleTo####,xtype xValue)
|
|
{
|
|
h_####->xxxxxx = xValue;
|
|
}
|
|
|
|
/*-----------------------------------------------------------------------------
|
|
* Description : #### SAI functions
|
|
*-----------------------------------------------------------------------------
|
|
* Input : MS_tdxHandleTo#### + (value)
|
|
* Output : (value or pointer)
|
|
*-----------------------------------------------------------------------------
|
|
* Creation date : 29/01/97 Author : xxxxxxxxx
|
|
*-----------------------------------------------------------------------------
|
|
* Modification date : Modification Author :
|
|
* Modifications :
|
|
*---------------------------------------------------------------------------*/
|
|
void fn_v####InitValueSAI(MS_tdxHandleTo#### h_####)
|
|
{
|
|
//*** Put here the functions :
|
|
//*** SAI_fn_bInsertMTHVectorInTable((void*)&_h_####->xxx,SAI_eInitWhenPlayerDead|SAI_eInitWhenReinitTheMap|SAI_eInitWhenMapLoaded);
|
|
|
|
}
|
|
void fn_v####SavedValueSAI(MS_tdxHandleTo#### h_####)
|
|
{
|
|
//*** Put here the functions :
|
|
//*** SAI_fn_bInsertMTHVectorInTable((void*)&p_####->xxx,SAI_eSaveCurrentValue);
|
|
}
|
|
void fn_v####FreeInitValueSAI(MS_tdxHandleTo#### h_####)
|
|
{
|
|
//*** Put here the functions :
|
|
//***
|
|
}
|