997 lines
22 KiB
Plaintext
997 lines
22 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="GamLib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=GAMLIB - WIN32 DEBUG
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# Name "GamLib - Win32 Debug with Editors"
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# Begin Source File
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SOURCE=..\Actions\3dData.c
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# End Source File
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# Begin Source File
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SOURCE=..\Actions\_Sample.cex
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# End Source File
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SOURCE=..\PlayAnim\Interpol\a3x_cach.c
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SOURCE=..\PlayAnim\Interpol\a3x_int.c
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SOURCE=..\PlayAnim\Interpol\a3x_mem.c
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SOURCE=..\AlwAct.c
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SOURCE=..\Actions\Animfx.c
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SOURCE=..\Basic.c
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SOURCE=..\specif\BASIC.Cxx
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# PROP Exclude_From_Build 1
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SOURCE=..\Actions\Brain.c
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SOURCE=..\Caps.c
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# End Source File
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SOURCE=..\ChanLis1.cxx
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!IF "$(CFG)" == "GamLib - Win32 Release"
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ChanList.c
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# End Source File
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SOURCE=..\P5\CHLLoad.c
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# End Source File
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SOURCE=..\Actions\cineinfo.c
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# End Source File
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SOURCE=..\Clock.c
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SOURCE=..\Actions\CollSet.c
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SOURCE=..\specif\Demos.c
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# End Source File
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SOURCE=..\TTrouble\P5\DspFix.c
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SOURCE=..\Actions\Dynam.c
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SOURCE=..\effect.c
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SOURCE=..\Engine.c
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SOURCE=..\Locale\fonfont.c
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SOURCE=..\Locale\fonload.c
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SOURCE=..\Locale\fonmem.c
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SOURCE=..\Locale\fontext.c
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SOURCE=..\GameEng.c
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SOURCE=..\GameMain.c
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SOURCE=..\TTrouble\P5\GamOpt.c
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SOURCE=..\TTrouble\P5\GamSave.c
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SOURCE=..\HitPts.c
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SOURCE=..\ia_dnm.c
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SOURCE=..\ia_dnm1.cxx
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# End Source File
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SOURCE=..\Initeng.c
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# End Source File
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SOURCE=..\specif\Initeng.cxx
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!IF "$(CFG)" == "GamLib - Win32 Release"
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\Input.c
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# End Source File
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# Begin Source File
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SOURCE=..\LipsSync.c
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# End Source File
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SOURCE=..\P5\LoadAni.c
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# End Source File
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SOURCE=..\P5\LoadFml.c
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SOURCE=..\P5\LoadGame.c
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SOURCE=..\P5\LoadLSyn.c
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SOURCE=..\P5\LoadLvl.c
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SOURCE=..\LSmem.c
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SOURCE=..\MainChar.c
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SOURCE=..\Micros.c
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SOURCE=..\Actions\MS_Micro.c
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SOURCE=..\Actions\MSlight.c
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# End Source File
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SOURCE=..\Actions\MSMag.c
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SOURCE=..\Actions\MSPrtSrc.c
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SOURCE=..\Actions\MSSound.c
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SOURCE=..\Actions\MSWay.c
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SOURCE=..\Objinit.c
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SOURCE=..\ObjsTbls.c
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SOURCE=..\ObjType.c
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SOURCE=..\PlayAnim\PlayAnim.c
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SOURCE=..\PlayAnim\PlayEvts.c
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|
# End Source File
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SOURCE=..\specif\rastdisp.c
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# End Source File
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SOURCE=..\Actions\SectInfo.c
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|
# End Source File
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SOURCE=..\P5\SnapShot.c
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SOURCE=..\State.c
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SOURCE=..\Actions\StdGame.c
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SOURCE=..\specif\SubMapPs.c
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