reman3/Rayman_X/cpa/tempgrp/GliGlou/Drivers/KAMUI/HdwTx_KMU.c

307 lines
12 KiB
C

/*
Tested with LINT
*/
/**************
TEXTURE.C
Ver 1.0
***************/
#include "GLD.h"
#include "GEO.h"
#include "TEX.h"
#include "gli_st.h"
#include "textu_st.h"
#include "texture.h"
#include <string.h>
#ifdef KAMUI
#include <kamui.h>
#endif
#include "GLI_interface.h"
unsigned long ulTotalUsedMemory;
unsigned long ulAgpUsedMemory;
extern unsigned long GLI_gsCurrentMemoryChannel;
extern unsigned long gs_lRGBBitCount;
extern long gs_lTreeOfNamesNumberOfLastLetter;
extern long gs_lNumberOfTextureToCreate;
extern long gs_lLastIdxInDEFTableOfTextures;
extern long lNbTextureFormat;
extern long lCurrentTextureFormat;
/*extern long gs_aDEFTableOfTextureMemoryChannels[ C_lMaxNumberOfTexture ];*/
extern unsigned char *gs_aCurrentTextures;
/*extern GLI_tdstTexture *gs_aDEFTableOfTextureAlreadyRead [ C_lMaxNumberOfTexture ];*/
extern unsigned char g_ucGliModuleId;
/*extern void *GLI_gs_p_ConvertBufferMipMapping;*/
short TEXTURETWIDDLED[1024L*1024L];
static unsigned long GLI_a256FastTwiddledTable[256];
/*unsigned long GLI_a256FastTwiddledTableD4[256];*/
long GLI_fnLinear2CasseTete(unsigned long lLinear , long lPitch)
{
unsigned long lreturnvalue = 0;
unsigned long CMPX = 1;
while (lLinear != 0)
{
if (lLinear & 128) lreturnvalue += CMPX<<3;
if (lLinear & 64) lreturnvalue += lPitch<<3;
if (lLinear & 32) lreturnvalue += CMPX<<2;
if (lLinear & 16) lreturnvalue += lPitch<<2;
if (lLinear & 8) lreturnvalue += CMPX<<1;
if (lLinear & 4) lreturnvalue += lPitch<<1;
if (lLinear & 2) lreturnvalue += CMPX;
if (lLinear & 1) lreturnvalue += lPitch;
CMPX<<=4;
lPitch<<=4;
lLinear >>= 8;
}
return lreturnvalue;
}
void GLI_InitTwiddlingTable(long largeur)
{
long i;
for (i = 0 ; i < 256 ; i++ )
GLI_a256FastTwiddledTable[i] = GLI_fnLinear2CasseTete(i, largeur);
}
void GLI_fnSwitchTwiddled(short *p_Texture , long size )
{
unsigned long xcounter, SizeXSize , SizeXSizeD8;
short *Pdest ;
unsigned long *GLI_a256FastTwiddledTableLocal;
static long largeur = 0;
short *p_TextureLocal,*p_DestLast;
Pdest = TEXTURETWIDDLED;
if (size != largeur)
{
GLI_InitTwiddlingTable(size);
largeur = size;
}
SizeXSize = size * size;
if (!(SizeXSize & 0xFF))
{
SizeXSizeD8 = SizeXSize >> 8;
for (xcounter = 0 ; xcounter < SizeXSizeD8 ; xcounter ++ )
{
p_TextureLocal = p_Texture + (GLI_a256FastTwiddledTable[xcounter & 0xFF]<<4);
p_TextureLocal += GLI_a256FastTwiddledTable[(xcounter>>8) & 0xFF]<<8;
p_DestLast = Pdest + 256;
GLI_a256FastTwiddledTableLocal = GLI_a256FastTwiddledTable;
while (Pdest < p_DestLast)
*(Pdest++)= *(p_TextureLocal + *(GLI_a256FastTwiddledTableLocal++));
}
}
else
{
xcounter = SizeXSize ;
for ( xcounter = 0 ; xcounter < SizeXSize ; xcounter++ )
*(Pdest++)= *(p_Texture +
GLI_a256FastTwiddledTable[xcounter & 0xFF] +
(GLI_a256FastTwiddledTable[(xcounter>>8) & 0xFF]<<4) +
(GLI_a256FastTwiddledTable[(xcounter>>16) & 0xFF]<<8));
}
memcpy( p_Texture, TEXTURETWIDDLED , SizeXSize<<1);
}
/*void GLI_xLoadTextureInTexelField(GLI_tdstTexture *p_stTexture, long *p_lTexelField);*/
/*void GLI_vDivideBitmapSurfaceBy2NonZero (unsigned long *p_Source,unsigned long *p_Dest,long lWidthSurfSouce, long lLenghtSurfSouce);*/
/*void GLI_vDivideBitmapSurfaceBy2 (unsigned long *p_Source,unsigned long *p_Dest,long lWidthSurfSouce, long lLenghtSurfSouce);*/
/*long GLI_lComputeTexturesSize();*/
#ifdef KAMUI
unsigned long GLI_lCorrectOffset(unsigned long lHeight)
{
long lReturnValue, LHeightLoc;
lReturnValue = 0;
LHeightLoc = lHeight;
while (LHeightLoc)
{
LHeightLoc>>=1;
lReturnValue += LHeightLoc * LHeightLoc;
}
return (lReturnValue + 1);
}
void GLI_KamuiComputeMipMapping(void *p_SRC ,unsigned long Size ,KMTEXTURETYPE mode)
{
unsigned short *p_Local,*p_Local1;
unsigned long *p_Local2;
unsigned long *p_MEMCPY1 , *p_MEMCPY2 ,LocalSize;
unsigned long SizeXSize, SizeXSizeLocal , ulLocalColor;
p_Local = (unsigned short *)p_SRC;
SizeXSize = Size * Size;
p_Local1 = p_Local + GLI_lCorrectOffset(Size);
p_MEMCPY1 = (unsigned long *)p_Local1;
p_MEMCPY2 = (unsigned long *)p_Local;
LocalSize = SizeXSize>>1;
p_MEMCPY1 += LocalSize;
p_MEMCPY2 += LocalSize;
while (LocalSize--)
{
*(--p_MEMCPY1) = *(--p_MEMCPY2);
}
/* return;// */
/* memcpy( p_Local1 , p_Local , SizeXSize<<1);*/
Size >>= 1;
while (Size)
{
SizeXSize >>= 2;
SizeXSizeLocal = SizeXSize;
p_Local1 = p_Local + GLI_lCorrectOffset(Size);
(unsigned short *)p_Local2 = p_Local1 + SizeXSize;
switch (mode)
{
case KM_TEXTURE_RGB565:
while (SizeXSizeLocal--)
{
ulLocalColor = ((*(p_Local2) & 0x0000001f) << 1) + ((*(p_Local2) & 0x000007e0) << 3) + ((*(p_Local2) & 0x0000f800) << 6) + ((*(p_Local2) & 0x001f0000) >> 15) + ((*(p_Local2) & 0x07e00000) >> 13) + ((*(p_Local2) & 0xf8000000) >> 10);
p_Local2++;
ulLocalColor += ((*(p_Local2) & 0x0000001f) << 1) + ((*(p_Local2) & 0x000007e0) << 3) + ((*(p_Local2) & 0x0000f800) << 6) + ((*(p_Local2) & 0x001f0000) >> 15) + ((*(p_Local2) & 0x07e00000) >> 13) + ((*(p_Local2) & 0xf8000000) >> 10);
ulLocalColor <<= 8;
ulLocalColor = (ulLocalColor & 0xf8000000) | ((ulLocalColor & 0x00f80000)<<3) | ((ulLocalColor & 0x0000f800)<<5);
*(p_Local1++) = (unsigned short)(ulLocalColor>>16);
p_Local2++;
}
break;
case KM_TEXTURE_ARGB4444:
while (SizeXSizeLocal--)
{
ulLocalColor = ((*(p_Local2) & 0x0000000F) << 2 ) + ((*(p_Local2) & 0x000000F0) << 6 ) + ((*(p_Local2) & 0x00000F00) << 10) + ((*(p_Local2) & 0x0000f000) << 14) + ((*(p_Local2) & 0x000F0000) >> 14) + ((*(p_Local2) & 0x00F00000) >> 10) + ((*(p_Local2) & 0x0F000000) >> 6 ) + ((*(p_Local2) & 0xf0000000) >> 2 );
p_Local2++;
ulLocalColor += ((*(p_Local2) & 0x0000000F) << 2 ) + ((*(p_Local2) & 0x000000F0) << 6 ) + ((*(p_Local2) & 0x00000F00) << 10) + ((*(p_Local2) & 0x0000f000) << 14) + ((*(p_Local2) & 0x000F0000) >> 14) + ((*(p_Local2) & 0x00F00000) >> 10) + ((*(p_Local2) & 0x0F000000) >> 6 ) + ((*(p_Local2) & 0xf0000000) >> 2 );
ulLocalColor = (ulLocalColor & 0xf0000000) | ((ulLocalColor & 0x00f00000)<<4) | ((ulLocalColor & 0x0000f000)<<8) | ((ulLocalColor & 0x000000f0)<<12);
*(p_Local1++) = (unsigned short)(ulLocalColor>>16);
p_Local2++;
}
break;
case KM_TEXTURE_ARGB1555:
while (SizeXSizeLocal--)
{
ulLocalColor = ((*(p_Local2) & 0x0000001F) << 1 ) + ((*(p_Local2) & 0x000003E0) << 4 ) + ((*(p_Local2) & 0x00007C00) << 7 ) + ((*(p_Local2) & 0x00008000) << 14) + ((*(p_Local2) & 0x001F0000) >> 15) + ((*(p_Local2) & 0x03E00000) >> 12) + ((*(p_Local2) & 0x7C000000) >> 9 ) + ((*(p_Local2) & 0x80000000) >> 2 ) ;
p_Local2++;
ulLocalColor += ((*(p_Local2) & 0x0000001F) << 1 ) + ((*(p_Local2) & 0x000003E0) << 4 ) + ((*(p_Local2) & 0x00007C00) << 7 ) + ((*(p_Local2) & 0x00008000) << 14) + ((*(p_Local2) & 0x001F0000) >> 15) + ((*(p_Local2) & 0x03E00000) >> 12) + ((*(p_Local2) & 0x7C000000) >> 9 ) + ((*(p_Local2) & 0x80000000) >> 2 ) ;
ulLocalColor = (ulLocalColor & 0x80000000) | ((ulLocalColor & 0x00f80000)<<7) | ((ulLocalColor & 0x0000f800)<<10) | ((ulLocalColor & 0x000000f8)<<13);
*(p_Local1++) = (unsigned short)(ulLocalColor>>16);
p_Local2++;
}
break;
}
Size >>= 1;
}
}
void GLI_DRV_vDownLoadTextures(long bRestore, long _lTextureMode, BOOL bReloading )
{
long lTextureCounter;
KMTEXTURETYPE nTextureType;
GLI_tdstTexture *p_stTexture;
for (lTextureCounter = 0; lTextureCounter < GLI_C_lNBMaxOfTextures ; lTextureCounter ++)
if (gs_aDEFTableOfTextureMemoryChannels[lTextureCounter] != GLI_TEXIsUnallocated )
{
p_stTexture = gs_aDEFTableOfTextureAlreadyRead[lTextureCounter];
while (p_stTexture != NULL)
{
p_stTexture -> bIsAvailable = 0;
GLI_MDRV_xLoadTextureInTexelField(p_stTexture, GLI_gs_p_ConvertBufferMipMapping,TRUE);
if (p_stTexture -> lTextureCaps & GLI_C_lNZTexture)
{
GLI_MDRV_vCompressTex1555 ( p_stTexture , GLI_gs_p_ConvertBufferMipMapping);
nTextureType = KM_TEXTURE_ARGB1555;
} else
{
if ((p_stTexture -> lTextureCaps & GLI_C_lAlphaTexture) == 0)
{
GLI_MDRV_vCompressTex565 ( p_stTexture , GLI_gs_p_ConvertBufferMipMapping);
nTextureType = KM_TEXTURE_RGB565;
} else
{
GLI_MDRV_vCompressTex4444 ( p_stTexture , GLI_gs_p_ConvertBufferMipMapping);
nTextureType = KM_TEXTURE_ARGB4444;
}
}
p_stTexture-> p_stSpecParam = malloc(sizeof(KMSURFACEDESC));
GLI_fnSwitchTwiddled(GLI_gs_p_ConvertBufferMipMapping , p_stTexture->lHeight );
if (p_stTexture ->lNumberOfLod)
{
GLI_KamuiComputeMipMapping(GLI_gs_p_ConvertBufferMipMapping ,p_stTexture->lHeight , nTextureType);
nTextureType |= KM_TEXTURE_TWIDDLED_MM;
} else
nTextureType |= KM_TEXTURE_TWIDDLED;
if (kmCreateTextureSurface((KMSURFACEDESC * )p_stTexture-> p_stSpecParam,p_stTexture->lHeight,p_stTexture->lWidth,nTextureType) == KMSTATUS_SUCCESS)
{
kmLoadTexture((KMSURFACEDESC * )p_stTexture-> p_stSpecParam,GLI_gs_p_ConvertBufferMipMapping,FALSE,FALSE);
p_stTexture->bIsAvailable = 1;
}
p_stTexture = p_stTexture -> p_NextLodOfTexture;
p_stTexture = NULL;
}
}
}
#endif
/*
----------------------------------------------------------------------------------------
Description : get total memory size available for texture
----------------------------------------------------------------------------------------
*/
long GLI_DRV_lGetHardwareTotalTextureMemorySize(long _lTextureMode)
{
return (6388608L);
}
/**********************************************************************************************/
/* Name: GLI_DRV_lGetHardwareMaxTextureSize() 1.0*/
/* OPTIMMIZED : No*/
/**********************************************************************************************/
long GLI_DRV_lGetHardwareMaxTextureSize(void)
{
return (1024);
}
/**********************************************************************************************/
/* Name: GLI_DRV_lIsHardwareAcceptNonSquaredTextures() 1.0*/
/* OPTIMMIZED : No*/
/**********************************************************************************************/
long GLI_DRV_lIsHardwareAcceptNonSquaredTextures(void)
{
return (0);
}
void GLI_DRV_vUnLoadTextures()
{
long lTextureCounter;
GLI_tdstTexture *p_stTexture;
for ( lTextureCounter = 0 ; lTextureCounter < C_lMaxNumberOfTexture ;lTextureCounter ++)
{
if (gs_aDEFTableOfTextureMemoryChannels[lTextureCounter] != GLI_TEXIsUnallocated )
{
p_stTexture = gs_aDEFTableOfTextureAlreadyRead[lTextureCounter];
if (p_stTexture != NULL)
{
if (p_stTexture->bIsAvailable)
{
kmFreeTexture((KMSURFACEDESC * )p_stTexture-> p_stSpecParam);
free (p_stTexture-> p_stSpecParam);
p_stTexture->bIsAvailable = 0;
}
}
}
}
}
#ifdef __cplusplus
} /* extern "C" */
#endif