reman3/Rayman_X/cpa/tempgrp/GliGlou/Drivers/SGL2/HdwTx_SG2.c

249 lines
8.4 KiB
C

/*
Tested with LINT
*/
/**************
TEXTURE.C
Ver 1.0
***************/
#include "GLD.h"
#include "GEO.h"
#include "TEX.h"
#include "gli_st.h"
#include "textu_st.h"
#include "texture.h"
#include <string.h>
#ifdef SGL2
#include <SGL2.h>
#endif
#include "GLI_interface.h"
unsigned long ulTotalUsedMemory;
unsigned long ulAgpUsedMemory;
static long GLI_gs_lMaxTmuAvailable;
extern unsigned long GLI_gsCurrentMemoryChannel;
extern unsigned long gs_lRGBBitCount;
extern long gs_lTreeOfNamesNumberOfLastLetter;
extern long gs_lNumberOfTextureToCreate;
extern long gs_lLastIdxInDEFTableOfTextures;
extern long lNbTextureFormat;
extern long lCurrentTextureFormat;
//extern long gs_aDEFTableOfTextureMemoryChannels[ C_lMaxNumberOfTexture ];
extern unsigned char *gs_aCurrentTextures;
//extern GLI_tdstTexture *gs_aDEFTableOfTextureAlreadyRead [ C_lMaxNumberOfTexture ];
extern unsigned char g_ucGliModuleId;
//extern void *GLI_gs_p_ConvertBufferMipMapping;
short TEXTURETWIDDLED[1024L*1024L];
static unsigned long GLI_a256FastTwiddledTable[256];
long GLI_fnLinear2CasseTete(unsigned long lLinear , long lPitch)
{
unsigned long lreturnvalue = 0;
unsigned long CMPX = 1;
while (lLinear != 0)
{
if (lLinear & 128) lreturnvalue += CMPX<<3;
if (lLinear & 64) lreturnvalue += lPitch<<3;
if (lLinear & 32) lreturnvalue += CMPX<<2;
if (lLinear & 16) lreturnvalue += lPitch<<2;
if (lLinear & 8) lreturnvalue += CMPX<<1;
if (lLinear & 4) lreturnvalue += lPitch<<1;
if (lLinear & 2) lreturnvalue += CMPX;
if (lLinear & 1) lreturnvalue += lPitch;
CMPX<<=4;
lPitch<<=4;
lLinear >>= 8;
}
return lreturnvalue;
}
void GLI_InitTwiddlingTable(long largeur)
{
long i;
for (i = 0 ; i < 256 ; i++ )
GLI_a256FastTwiddledTable[i] = GLI_fnLinear2CasseTete(i, largeur);
}
void GLI_fnSwitchTwiddled(short *p_Texture , long size )
{
unsigned long xcounter, SizeXSize , SizeXSizeD8;
short *Pdest ;
unsigned long *GLI_a256FastTwiddledTableLocal;
static long largeur = 0;
short *p_TextureLocal,*p_DestLast;
Pdest = TEXTURETWIDDLED;
if (size != largeur)
{
GLI_InitTwiddlingTable(size);
largeur = size;
}
SizeXSize = size * size;
if (!(SizeXSize & 0xFF))
{
SizeXSizeD8 = SizeXSize >> 8;
for (xcounter = 0 ; xcounter < SizeXSizeD8 ; xcounter ++ )
{
p_TextureLocal = p_Texture + (GLI_a256FastTwiddledTable[xcounter & 0xFF]<<4);
p_TextureLocal += GLI_a256FastTwiddledTable[(xcounter>>8) & 0xFF]<<8;
p_DestLast = Pdest + 256;
GLI_a256FastTwiddledTableLocal = GLI_a256FastTwiddledTable;
while (Pdest < p_DestLast)
*(Pdest++)= *(p_TextureLocal + *(GLI_a256FastTwiddledTableLocal++));
}
}
else
{
xcounter = SizeXSize ;
for ( xcounter = 0 ; xcounter < SizeXSize ; xcounter++ )
*(Pdest++)= *(p_Texture +
GLI_a256FastTwiddledTable[xcounter & 0xFF] +
(GLI_a256FastTwiddledTable[(xcounter>>8) & 0xFF]<<4) +
(GLI_a256FastTwiddledTable[(xcounter>>16) & 0xFF]<<8));
}
memcpy( p_Texture, TEXTURETWIDDLED , SizeXSize<<1);
}
#ifdef SGL2
sgl_map_sizes GLI_GetSGL2EnumSize(unsigned long lSize)
{
switch (lSize)
{
case 8:return (sgl_map_8x8);
case 16:return (sgl_map_16x16);
case 32:return (sgl_map_32x32);
case 64:return (sgl_map_64x64);
case 128:return (sgl_map_128x128);
case 256:return (sgl_map_256x256);
case 512:return (sgl_map_512x512);
case 1024:return (sgl_map_1024x1024);
}
}
#endif
#ifdef SGL2
void GLI_DRV_vDownLoadTextures(long bRestore, long _lTextureMode, BOOL bReloading )
{
long lTextureCounter;
GLI_tdstTexture *p_stTexture;
sgl_mipmap_generation_options MipMapping;
long AddValue;
sgl_intermediate_map SGL2_IM;
memset(&SGL2_IM , 0 , sizeof (sgl_intermediate_map));
SGL2_IM . id[0] = 'I';
SGL2_IM . id[1] = 'M';
SGL2_IM . id[2] = 'A';
SGL2_IM . id[3] = 'P';
for (lTextureCounter = 0; lTextureCounter < GLI_C_lNBMaxOfTextures ; lTextureCounter ++)
if (gs_aDEFTableOfTextureMemoryChannels[lTextureCounter] != GLI_TEXIsUnallocated )
{
p_stTexture = gs_aDEFTableOfTextureAlreadyRead[lTextureCounter];
while (p_stTexture != NULL)
{
p_stTexture -> bIsAvailable = 0;
GLI_MDRV_xLoadTextureInTexelField(p_stTexture, GLI_gs_p_ConvertBufferMipMapping);
AddValue = 0;
if (p_stTexture ->lNumberOfLod)
{
AddValue = sgl_map_mipmap_shift;
MipMapping = sgl_mipmap_generate_2x2;
}
else
MipMapping = sgl_mipmap_generate_none;
if (p_stTexture -> lTextureCaps & GLI_C_lNZTexture)
{
GLI_vInvertAlphaField(GLI_gs_p_ConvertBufferMipMapping , p_stTexture->lHeight * p_stTexture->lHeight);
SGL2_IM . pixels = GLI_gs_p_ConvertBufferMipMapping ;
SGL2_IM . y_dim = SGL2_IM . x_dim = p_stTexture->lHeight;
*(int *)&p_stTexture -> p_stSpecParam =
sgl_create_texture( sgl_map_argb_1555 + AddValue, GLI_GetSGL2EnumSize(p_stTexture->lHeight), MipMapping, FALSE , &SGL2_IM , NULL);
} else
{
if ((p_stTexture -> lTextureCaps & GLI_C_lAlphaTexture) == 0)
{
SGL2_IM . pixels = GLI_gs_p_ConvertBufferMipMapping ;
SGL2_IM . y_dim = SGL2_IM . x_dim = p_stTexture->lHeight;
*(int *)&p_stTexture -> p_stSpecParam=
sgl_create_texture( sgl_map_rgb_565 + AddValue, GLI_GetSGL2EnumSize(p_stTexture->lHeight), MipMapping, FALSE , &SGL2_IM , NULL);
} else
{
GLI_vInvertAlphaField(GLI_gs_p_ConvertBufferMipMapping , p_stTexture->lHeight * p_stTexture->lHeight);
SGL2_IM . pixels = GLI_gs_p_ConvertBufferMipMapping ;
SGL2_IM . y_dim = SGL2_IM . x_dim = p_stTexture->lHeight;
*(int *)&p_stTexture -> p_stSpecParam=
sgl_create_texture( sgl_map_argb_4444 + AddValue, GLI_GetSGL2EnumSize(p_stTexture->lHeight), MipMapping ,FALSE, &SGL2_IM , NULL);
}
}
if (*(int *)&p_stTexture -> p_stSpecParam > 0)
{
p_stTexture->bIsAvailable = 1 ;
}
p_stTexture = NULL;
}
}
}
#endif
/*
----------------------------------------------------------------------------------------
Description : get total memory size available for texture
----------------------------------------------------------------------------------------
*/
long GLI_DRV_lGetHardwareTotalTextureMemorySize(long _lTextureMode)
{
return (6388608L);
}
//********************************************************************************************
// Name: GLI_DRV_lGetHardwareMaxTextureSize() 1.0
// OPTIMMIZED : No
//********************************************************************************************
long GLI_DRV_lGetHardwareMaxTextureSize(void)
{
return (1024);
}
//********************************************************************************************
// Name: GLI_DRV_lIsHardwareAcceptNonSquaredTextures() 1.0
// OPTIMMIZED : No
//********************************************************************************************
long GLI_DRV_lIsHardwareAcceptNonSquaredTextures(void)
{
return (0);
}
void GLI_DRV_vUnLoadTextures()
{
long lTextureCounter;
GLI_tdstTexture *p_stTexture;
for ( lTextureCounter = 0 ; lTextureCounter < C_lMaxNumberOfTexture ;lTextureCounter ++)
{
if (gs_aDEFTableOfTextureMemoryChannels[lTextureCounter] != GLI_TEXIsUnallocated )
{
p_stTexture = gs_aDEFTableOfTextureAlreadyRead[lTextureCounter];
if (p_stTexture != NULL)
{
if (p_stTexture->bIsAvailable)
{
sgl_delete_texture(*(int *)&p_stTexture -> p_stSpecParam);
p_stTexture->bIsAvailable = 0;
}
}
}
}
}
#ifdef __cplusplus
} /* extern "C" */
#endif