47 lines
2.0 KiB
C
47 lines
2.0 KiB
C
/* Handle module */
|
|
/* Copyright 1997 Ubi research */
|
|
/* See Alain Robin for any remark or question */
|
|
|
|
/* Add here all call of needed ACP modules */
|
|
#include "acp_base.h"
|
|
#include "GMT.h"
|
|
|
|
#include "HDL/HDLProto.h"
|
|
/*----------------------------------------------------------------------------
|
|
-- Description : HDL_fn_vInitModulesFor3DOS()
|
|
-- Initialise all the ACP modules for the 3dos client
|
|
------------------------------------------------------------------------------
|
|
-- Methods : Call all needed initialisation functions
|
|
------------------------------------------------------------------------------
|
|
-- Input :
|
|
-- Output :
|
|
------------------------------------------------------------------------------
|
|
-- Creation date : 28 Apr 97 Author: Alain Robin
|
|
------------------------------------------------------------------------------
|
|
-- Modifications :
|
|
-- Modification date : Modification author :
|
|
----------------------------------------------------------------------------*/
|
|
void HDL_fn_vInitModulesFor3DOS()
|
|
{
|
|
GMT_fn_vInitFor3DOS(); /* Initialisation of game material module */
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
-- Description : HDL_fn_vInitModulesForA3D()
|
|
-- Initialise all the ACP modules for the A3D client
|
|
------------------------------------------------------------------------------
|
|
-- Methods : Call all needed initialisation functions
|
|
------------------------------------------------------------------------------
|
|
-- Input :
|
|
-- Output :
|
|
------------------------------------------------------------------------------
|
|
-- Creation date : 28 Apr 97 Author: Alain Robin
|
|
------------------------------------------------------------------------------
|
|
-- Modifications :
|
|
-- Modification date : Modification author :
|
|
----------------------------------------------------------------------------*/
|
|
void HDL_fn_vInitModulesForA3D()
|
|
{
|
|
GMT_fn_vInitForA3D(); /* Initialisation of game material module */
|
|
}
|