135 lines
3.4 KiB
C
135 lines
3.4 KiB
C
/*
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PrivL0IPX.h
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*/
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/*
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* universal multiplayer library level 0 header file
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* transport layer: IPX PC-windows 95
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*/
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#if !defined(__L0IPXPCWIN95_TYPES__)
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#define __L0IPXPCWIN95_TYPES__
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#if !defined(ONLY_TYPES)
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#define L0IPXPCWIN95_UNDEF
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#define ONLY_TYPES
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#endif /* !ONLY_TYPES */
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/*
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* include here any other include files you need
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*/
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#include <windows.h>
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#include <NET\macros.h>
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#include "l0GlDef.h"
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#ifndef _WINSOCKAPI_
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#include <winsock.h>
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#endif
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#include <wsipx.h>
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/*#include "ipxaddress.h" not required ? */
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#if defined(L0IPXPCWIN95_UNDEF)
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#undef ONLY_TYPES
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#undef L0IPXPCWIN95_UNDEF
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#endif /* !L0IPXPCWIN95_UNDEF */
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/* maximum number of channels managed by the layer */
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#define C_ucL0MaxNumberOfIPXChannels ((unsigned char)15)
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/*
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* template name for all structures
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* typedef struct tdstL0PCWin95IPXChannel_
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* {
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* } tdstL0PCWin95IPX;
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*/
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typedef struct tdstL0PCWin95IPXChannel_
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{
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tdeNetTransferStatus eChannelStatus;
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/* IPX address of the destination host */
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SOCKADDR_IPX stRemoteAddr;
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/* ring of messages received but not read yet */
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/* note that for the broadcast channels, the array doesn't contain pointers to messages, it holds */
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/* channel numbers (cast to char *) instead. We rely on the possibility to cast an unsigned short into a tdpPointer */
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/* without loss of precision. it would be good to use a union to solve this problem ... */
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tdpPointer apMsgQueue[C_ucL0MaxNumberOfMsgPerChannel];
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unsigned char ucHead;
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unsigned char ucTail;
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/* can this channel be used to send broadcast messages ? */
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unsigned char ubf1IsBroadcast : 1;
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/* is this slot in use in the protocol's array of channels ? */
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unsigned char ubf1IsSlotInUse : 1;
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/* is this slot ready for reading ? */
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unsigned char ubf1IsReadable : 1;
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} tdstL0PCWin95IPXChannel;
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#endif /* !__L0IPXPCWIN95_TYPES__ */
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#if !defined(ONLY_TYPES)
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#if !defined(__L0IPXPCWIN95_VARS__)
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#define __L0IPXPCWIN95_VARS__
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#undef EXTERN
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#undef extern
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#if !defined(GLOBALS)
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#define EXTERN extern
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#else /* !GLOBALS */
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#define EXTERN
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#endif /* !GLOBALS */
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/*
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* variables of the above types are here. declarations with initialization
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* are of the form:
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*
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* <type> <variable name>
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* #if defined(GLOBALS)
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* = <initial values>
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* #endif
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* ;
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*/
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#endif /* !__L0IPXPCWIN95_VARS__ */
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#if !defined (__L0IPXPCWIN95_PROTOS__)
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#define __L0IPXPCWIN95_PROTOS__
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/*
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* put here the prototypes of the handler functions for the object
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*/
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tduwNetChannel uwL0PCWin95IPXStartChannelScan(void);
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tduwNetChannel uwL0PCWin95IPXNextChannel(tduwNetChannel);
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tduwNetChannel uwL0PCWin95IPXStartBroadcastChannelScan(void);
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tduwNetChannel uwL0PCWin95IPXNextBroadcastChannel(tduwNetChannel);
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NetLib_tdeErrorStatus eL0PCWin95IPXReadData(tduwNetChannel*,tdpPointer*);
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NetLib_tdeErrorStatus eL0PCWin95IPXSendData(tduwNetChannel,tdpPointer);
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NetLib_tdeErrorStatus eL0PCWin95IPXQueryChannelStatus(tduwNetChannel);
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void vL0PCWin95IPXCloseChannel(tduwNetChannel);
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void vL0PCWin95IPXCloseProtocol(void);
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NetLib_tdeErrorStatus eL0PCWin95IPXInit(unsigned short);
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tduwNetChannel uwL0PCWin95IPXGetChannel(SOCKADDR_IPX*);
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tduwNetChannel uwL0PCWin95IPXOpenChannel(SOCKADDR_IPX*,unsigned short);
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NetLib_tdeErrorStatus eL0PCWin95IPXInsertMessage(tduwNetChannel,tdpPointer);
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NetLib_tdeErrorStatus eL0PCWin95IPXRemoveMessage(tduwNetChannel,tdpPointer*);
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NetLib_tdeErrorStatus eL0PCWin95IPXMessageAvailable(void);
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#include <NET\L0IPX.h>
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#endif /* !__L0IPXPCWIN95_PROTOS__ */
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#endif /* !ONLY_TYPES */
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