reman3/Rayman_X/cpa/tempgrp/NET/Privl0udp.h

136 lines
3.5 KiB
C

/*
PrivL0UDP.h
*/
#ifndef PRIVL0UDP_H
#define PRIVL0UDP_H
#include <NET\L0UDP.h>
/*
* universal multiplayer library level 0 header file
* transport layer: UDP PC-windows 95
*/
#if !defined(__L0UDPPCWIN95_TYPES__)
#define __L0UDPPCWIN95_TYPES__
#if !defined(ONLY_TYPES)
#define L0UDPPCWIN95_UNDEF
#define ONLY_TYPES
#endif /* !ONLY_TYPES */
/*
* include here any other include files you need
*/
#include <windows.h>
#include <NET\macros.h>
#include "L0GlDef.h"
#ifndef _WINSOCKAPI_
#include <winsock.h>
#endif
#if defined(L0UDPPCWIN95_UNDEF)
#undef ONLY_TYPES
#undef L0UDPPCWIN95_UNDEF
#endif /* !L0UDPPCWIN95_UNDEF */
/* maximum number of channels managed by the layer */
#define C_ucL0MaxNumberOfUDPChannels 15
/*
* template name for all structures
* typedef struct tdstL0PCWin95UDPChannel_
* {
* } tdstL0PCWin95UDP;
*/
typedef struct tdstL0PCWin95UDPChannel_
{
tdeNetTransferStatus eChannelStatus;
/* IP address of the destination host */
struct sockaddr_in stRemoteAddr;
/* Index in the array of sockets */
unsigned short uwSocketIndex;
/* ring of messages received but not read yet */
/* note that for the broadcast channels,*/
/* the array doesn't contain pointers to messages,*/
/* it holds channel numbers (cast to char *) instead.*/
/* We rely on the possibility to cast an unsigned int into a tdpPointer */
/* without loss of precision. */
/* it would b goof to use a union to solve this problem ... */
tdstNetDataCell *p_FirstDataCell;
/* can this channel be used to send broadcast messages ? */
unsigned char ubf1IsBroadcast : 1;
/* is this slot in use in the protocol's array of channels ? */
unsigned char ubf1IsSlotInUse : 1;
/* is this slot ready for reading ? */
unsigned char ubf1IsReadable : 1;
} tdstL0PCWin95UDPChannel;
#endif /* !__L0UDPPCWIN95_TYPES__ */
#if !defined(ONLY_TYPES)
#if !defined(__L0UDPPCWIN95_VARS__)
#define __L0UDPPCWIN95_VARS__
#undef EXTERN
#undef extern
#if !defined(GLOBALS)
#define EXTERN extern
#else /* !GLOBALS */
#define EXTERN
#endif /* !GLOBALS */
/*
* variables of the above types are here. declarations with initialization
* are of the form:
*
* <type> <variable name>
* #if defined(GLOBALS)
* = <initial values>
* #endif
* ;
*/
#endif /* !__L0UDPPCWIN95_VARS__ */
#if !defined (__L0UDPPCWIN95_PROTOS__)
#define __L0UDPPCWIN95_PROTOS__
/*
* put here the prototypes of the handler functions for the object
*/
tduwNetChannel uwL0PCWin95UDPGetChannel(struct sockaddr_in *);
static tduwNetChannel uwL0PCWin95UDPOpenChannel(struct sockaddr_in *,unsigned short);
static void vL0PCWin95UDPCloseChannel(tduwNetChannel);
NetLib_tdeErrorStatus eL0PCWin95UDPInsertMessage(tduwNetChannel , tdpPointer );
NetLib_tdeErrorStatus eL0PCWin95UDPRemoveMessage(tduwNetChannel , tdpPointer *);
NetLib_tdeErrorStatus eL0PCWin95UDPMessageAvailable(void);
tduwNetChannel uwL0PCWin95UDPGetMessage(void);
tduwNetChannel uwL0PCWin95UDPStartChannelScan(void);
tduwNetChannel uwL0PCWin95UDPNextChannel(tduwNetChannel);
tduwNetChannel uwL0PCWin95UDPStartBroadcastChannelScan(void);
tduwNetChannel uwL0PCWin95UDPNextBroadcastChannel(tduwNetChannel);
NetLib_tdeErrorStatus eL0PCWin95UDPReadData(tduwNetChannel *, tdpPointer *);
NetLib_tdeErrorStatus eL0PCWin95UDPSendData(tduwNetChannel , tdpPointer);
NetLib_tdeErrorStatus eL0PCWin95UDPQueryChannelStatus(tduwNetChannel);
NetLib_tdeErrorStatus eLevel0InitWin95PCUDP(void);
void vL0PCWin95UDPCloseProtocol(void);
#endif /* !__L0UDPPCWIN95_PROTOS__ */
#endif /* !ONLY_TYPES */
#endif /* PRIVL0UDP_H */