422 lines
12 KiB
Plaintext
422 lines
12 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Static Library for DLL" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Static Library for DLL - Win32 Hybrid Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "SNDdllV.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "SNDdllV.mak"\
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CFG="Static Library for DLL - Win32 Hybrid Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Static Library for DLL - Win32 Binaire Debug" (based on\
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"Win32 (x86) Static Library")
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!MESSAGE "Static Library for DLL - Win32 Binaire Release" (based on\
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"Win32 (x86) Static Library")
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!MESSAGE "Static Library for DLL - Win32 Hybrid Debug " (based on\
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"Win32 (x86) Static Library")
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!MESSAGE "Static Library for DLL - Win32 Hybrid Release" (based on\
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"Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/static", PGEAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W4 /GX /Z7 /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "SND_BINARY_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
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# ADD BASE BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVD.lib"
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# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire"
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVR.lib"
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
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# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\hybride"
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /MDd /W4 /GX /Z7 /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "CPA_WANTS_EXPORT" /D "_DEBUG" /D "SND_HYBRID_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"x:\cpa\lib\SNDdlHVD.lib"
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# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlHVD.lib"
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Release"
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# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
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# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "LST2_StaticIsOptimised" /D "NO_ACP_SCRIPT" /D "VISUAL" /D "CPA_WANTS_EXPORT" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
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# SUBTRACT BASE CPP /YX
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# ADD CPP /nologo /MD /W4 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_HYBRID_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
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# SUBTRACT CPP /YX
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVR.lib"
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# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlhVR.lib"
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!ENDIF
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# Begin Target
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# Name "Static Library for DLL - Win32 Binaire Debug"
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# Name "Static Library for DLL - Win32 Binaire Release"
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# Name "Static Library for DLL - Win32 Hybrid Debug "
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# Name "Static Library for DLL - Win32 Hybrid Release"
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# Begin Group "Source Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\src\Win95\snddbg.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndDLL.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndfile.c
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndini.c
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndld_sh.cxx
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Binaire Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
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# PROP Exclude_From_Build 1
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# PROP BASE Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndldbin.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Win95\sndldhyb.c
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!IF "$(CFG)" == "Static Library for DLL - Win32 Binaire Debug"
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
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!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Release"
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# PROP BASE Exclude_From_Build 1
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!ENDIF
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SOURCE=..\..\..\src\Win95\sndldscn.c
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\sndplay.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\sndreal.c
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# End Source File
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SOURCE=..\..\..\src\Win95\sndrnd.c
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# End Source File
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SOURCE=..\..\..\src\sndrndom.c
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# End Source File
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SOURCE=..\..\..\src\sndseq.c
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# PROP Exclude_From_Build 1
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\Sndseq2.c
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# End Source File
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SOURCE=..\..\..\src\sndspace.c
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# End Source File
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SOURCE=..\..\..\src\sndswtch.c
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# End Source File
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SOURCE=..\..\..\src\Win95\sndtest.c
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SOURCE=..\..\..\src\sndtheme.c
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SOURCE=..\..\..\src\Win95\sndthrd.c
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SOURCE=..\..\..\src\sndvect.c
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# End Source File
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SOURCE=..\..\..\src\Win95\sndwin95.c
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SOURCE=..\..\..\src\sound3d.c
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# PROP Default_Filter ""
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SOURCE=..\..\..\..\..\Public\SND.h
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SOURCE=..\..\..\inc\win95\snddbg.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\snddef.h
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SOURCE=..\..\..\inc\Win95\snddll.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\snderr.h
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# End Source File
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SOURCE=..\..\..\inc\SNDEVENT.H
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\sndfile.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\sndhandl.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndhard.h
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# End Source File
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SOURCE=..\..\..\inc\sndinc.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndini.h
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# End Source File
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SOURCE=..\..\..\inc\win95\sndld_bn.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndld_hy.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\sndldbin.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\inc\sndldscr.h
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# End Source File
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SOURCE=..\..\..\..\..\public\SND\sndload.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\inc\sndlst2.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\..\Public\SND\sndmem.h
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# End Source File
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SOURCE=..\..\..\inc\sndplay.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\..\Public\SND\sndreal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\inc\sndrec.h
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# End Source File
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SOURCE=..\..\..\inc\sndres.h
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# End Source File
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SOURCE=..\..\..\inc\sndrnd.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\inc\sndrndom.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\..\Public\SND\sndscrpt.h
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# End Source File
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SOURCE=..\..\..\inc\sndseq.h
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# End Source File
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SOURCE=..\..\..\inc\sndspace.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndstrm.h
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# End Source File
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SOURCE=..\..\..\inc\sndswtch.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndtest.h
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# End Source File
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SOURCE=..\..\..\inc\sndtheme.h
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# End Source File
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SOURCE=..\..\..\inc\sndthrd.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\sndtype.h
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# End Source File
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SOURCE=..\..\..\inc\sndvect.h
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# End Source File
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SOURCE=..\..\..\inc\Win95\sndwin95.h
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\sound3D.h
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# End Source File
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SOURCE=.\SNDdllV.mak
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# End Source File
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SOURCE=..\..\..\..\..\Public\SND\version.txt
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# End Source File
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# End Target
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# End Project
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