101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
#if !defined(AFX_DLGANIM_HPP__C7833E83_CCF7_11D0_B183_0060973673C5__INCLUDED_)
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#define AFX_DLGANIM_HPP__C7833E83_CCF7_11D0_B183_0060973673C5__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// DlgAnim.hpp : header file
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//
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#include "TAct_Res.h"
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class TAction_Interface;
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/////////////////////////////////////////////////////////////////////////////
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// CDlgAnimList form view
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#ifndef __AFXEXT_H__
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#include <afxext.h>
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#endif
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class CDlgAnimList : public CFormView
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{
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private:
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TAction_Interface *m_p_oParentDLL;
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BOOL m_bAllFamilies;
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// CPA_Ed_1 Mihaela Tancu begin
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CPA_State *m_p_oStatePrevious; //the previous state of the state to move (in the list)
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CPA_State *m_p_oStateTarget; //the target state before which we have to insert
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// CPA_Ed_1 Mihaela Tancu end
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protected:
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CDlgAnimList(); // protected constructor used by dynamic creation
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DECLARE_DYNCREATE(CDlgAnimList)
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// Form Data
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public:
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//{{AFX_DATA(CDlgAnimList)
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enum { IDD = IDD_DLG_ANIM };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Attributes
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public:
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BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName,
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DWORD dwRequestedStyle, const RECT& rect, CWnd* pParentWnd, UINT nID,
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CCreateContext* pContext);
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// Operations
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public:
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void mfn_vSetFamily (CPA_Family *_p_oFamily);
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void mfn_vSetParentDLL (TAction_Interface *_p_oDLL);
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void mfn_vFillCBFamilies (void);
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void mfn_vOnDrawItemListBoxAnimation(LPDRAWITEMSTRUCT lpDIS);
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDlgAnimList)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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BOOL OnLButtonDownLbAnim (MSG* pMsg);
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BOOL OnRButtonDownLbAnim (MSG* pMsg);
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// CPA_Ed_1 Mihaela Tancu begin
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BOOL OnLButtonUpLbAnim(MSG* pMsg);
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void mfn_vCreateStatesMove(BOOL _bNormal);
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// CPA_Ed_1 Mihaela Tancu end
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void mfn_vFillLBAnimations (CPA_Family *_p_oFamily);
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void mfn_vCreateStates (BOOL _bNormal);
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virtual ~CDlgAnimList ();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Generated message map functions
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//{{AFX_MSG(CDlgAnimList)
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afx_msg void OnDestroy();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnBtCreatestates();
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afx_msg void OnSelchangeLbAnim();
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afx_msg void OnBtMore();
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afx_msg void OnSelchangeComboFamily();
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// CPA_Ed_1 Mihaela Tancu begin
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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// CPA_Ed_1 Mihaela Tancu end
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afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_DLGANIM_HPP__C7833E83_CCF7_11D0_B183_0060973673C5__INCLUDED_)
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