100 lines
3.8 KiB
Plaintext
100 lines
3.8 KiB
Plaintext
;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; Help Project File for ANIMVIEW
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;
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; This file is maintained by RoboHELP. Do not modify this file directly.
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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[OPTIONS]
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; The Options section contains the following information:
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;
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; The optional BMROOT=entry sets the directories in which the Help Compiler
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; will look for graphics.
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;
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; The CONTENTS=tells WinHelp which topic contains the contents.
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;
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; The TITLE=is displayed in the Title Bar of WINHELP.EXE
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;
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; The BUILD=setting allows you to create different Help systems from
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; the same source file.
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;
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; The COMPRESS=option tells the Help Compiler how much to compress
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; the Help file.
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;BMROOT=C:\ACP\DLLBIBLI\TOOLS\ANIM\DOC\HELPDATA
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TITLE=Animation Viewer Help
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COMPRESS=0
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NOTES=1
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OLDKEYPHRASE=NO
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OPTCDROM=0
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REPORT=YES
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BMROOT=C:\ACP\DLLBIBLI\TOOLS\ANIM\DOC\HELPDATA\BITMAP
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CONTENTS=IDJ_ANIMVIEWER
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ERRORLOG=C:\acp\dllbibli\tools\Anim\doc\HelpData\ANIMVIEW.ERR
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COPYRIGHT=Animation Viewer Help version 1.00 ©Ubisoft 1997
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BMROOT=C:\ACP\DLLBIBLI\TOOLS\ANIM\DOC\HELPDATA
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[BUILDTAGS]
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; The Build Tags section specifies to the Help Compiler the names
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; of all the valid build tags used in this Help project.
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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WINDOWS
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[CONFIG]
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; The Config section defines macros which will run at startup.
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CreateButton(IDB_AUTHOR,"Mail to author",ExecFile(animbug.msg, ,SW_SHOW ,IDP_MESSAGEERROR))
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CreateButton(IDB_SOMMAIRE,"Sommaire",JumpID(animview.hlp,IDJ_ANIMVIEWER))
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[FILES]
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; The Files section specifies the RTF files for a project.
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ANIMVIEW.RTF
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[ALIAS]
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; The Alias section sets up aliases for Topic IDs in your Help system.
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[MAP]
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; The Map section specifies the project HH files.
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#include <ANIMVIEW.HH>
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#include <C:\acp\dllbibli\tools\Anim\inc\ANIMVIEW.HH>
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[BITMAPS]
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; The Bitmaps section specifies the referenced bitmaps used in
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; your help system.
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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[WINDOWS]
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; The Windows section contains all of the information about the windows
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; in a Help project.
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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;Gloss="Glossary",(100,100,350,350),0,(255,255,255),(255,255,255)
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(w95sec)="Animation Viewer Help",(92,51,593,849),21252,(255,255,224),(255,255,224),f2
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main="",(0,0,819,727),29188,,(255,128,128),f0
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[BAGGAGE]
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;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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; The Baggage section specifies any additional files.
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