reman3/Rayman_X/cpa/tempgrp/TAn/make/Tan.dsp

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# Microsoft Developer Studio Project File - Name="TAN" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=TAN - Win32 Debug with Editors
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Tan.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Tan.mak" CFG="TAN - Win32 Debug with Editors"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TAN - Win32 Debug with Editors" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "TAN - Win32 Debug Glide with Editors" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/CPA/TempGrp/TAN/make", LHCAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "TAN - Win32 Debug with Editors"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug with Editors"
# PROP BASE Intermediate_Dir "Debug with Editors"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\CPA\EXE\GAM\EDT_Data\Tools"
# PROP Intermediate_Dir "Tmp\TANP5Evd"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "..\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"Tmp\TANP5Evd\TAN.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\TANP5Evd.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "TAN - Win32 Debug Glide with Editors"
# PROP BASE Use_MFC 2
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug Glide with Editors"
# PROP BASE Intermediate_Dir "Debug Glide with Editors"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\CPA\EXE\main\EDT_Data\Tools"
# PROP Intermediate_Dir "Tmp\TANDFEvd"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "..\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"Tmp\TANDFEvd\TAN.bsc"
LINK32=link.exe
# ADD BASE LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /pdb:"x:\CPA\EXE\GAMEDT_Data\Tools\TANP5Evd.pdb" /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\TANP5Evd.dll" /pdbtype:sept
# SUBTRACT BASE LINK32 /pdb:none
# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"X:\CPA\EXE\main\EDT_Data\TOOLS\TANDFEvd.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "TAN - Win32 Debug with Editors"
# Name "TAN - Win32 Debug Glide with Editors"
# Begin Group "Source Files"
# PROP Default_Filter "*.c *.cpp"
# Begin Source File
SOURCE=..\src\Anim.def
# End Source File
# Begin Source File
SOURCE=..\src\ANinterf.cpp
# End Source File
# Begin Source File
SOURCE=..\src\CPAAnim.cpp
# End Source File
# Begin Source File
SOURCE=..\src\dllcom.cpp
# End Source File
# Begin Source File
SOURCE=..\src\StdAfx.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "*.h *.hpp"
# Begin Source File
SOURCE=..\inc\ANinterf.hpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Public\TAN\CPAAnim.hpp
# End Source File
# Begin Source File
SOURCE=..\inc\StdAfx.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Public\TAN.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Public\TAN\TANQuery.h
# End Source File
# End Group
# Begin Group "Resources"
# PROP Default_Filter "*.res *.ico *.rc *.bmp"
# End Group
# Begin Group "Others"
# PROP Default_Filter ""
# Begin Source File
SOURCE=X:\cpa\exe\Main\edt_data\tools\TAN\animbug.msg
# End Source File
# Begin Source File
SOURCE=X:\cpa\exe\Main\edt_data\tools\TAN\ANIMVIEW.CNT
# End Source File
# Begin Source File
SOURCE=X:\cpa\exe\Main\edt_data\tools\TAN\ANIMVIEW.HLP
# End Source File
# End Group
# Begin Group "libs debug"
# PROP Default_Filter "*.lib"
# Begin Source File
SOURCE=..\..\..\Exe\Main\MaiDFEvd.lib
# End Source File
# End Group
# Begin Source File
SOURCE=.\Tan.mak
# End Source File
# End Target
# End Project