reman3/Rayman_X/cpa/tempgrp/ldt/Ldt.dsp

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# Microsoft Developer Studio Project File - Name="Ldt" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Ldt - Win32 MMG Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Ldt.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Ldt.mak" CFG="Ldt - Win32 MMG Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Ldt - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Ldt - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "Ldt - Win32 MMG Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "Ldt - Win32 MMG Release" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/ldt", QQQAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
!IF "$(CFG)" == "Ldt - Win32 Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_MFC 0
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# PROP Output_Dir "Temp\Release"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /YX"StdInc.h" /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_vr.lib"
!ELSEIF "$(CFG)" == "Ldt - Win32 Debug"
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# ADD CPP /nologo /MD /W4 /GX /Zi /Od /I ".\inc" /I "x:\cpa\public" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /FR /YX"StdInc.h" /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Debug"
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# PROP Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /W4 /GX /Z7 /Od /I ".\inc" /I "x:\cpa\public" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX"StdInc.h" /FD /c
# ADD CPP /nologo /MD /W4 /GX /Z7 /Od /I ".\inc" /I "x:\cpa\public" /D "_DEBUG" /D "LDT_USE_MMG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /FR /YX"StdInc.h" /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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# ADD BASE LIB32 /nologo /out:"..\..\Lib\Ldt_vd.lib"
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Release"
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# ADD BASE CPP /nologo /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX"StdInc.h" /FD /c
# ADD CPP /nologo /MD /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "NDEBUG" /D "LDT_USE_MMG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /YX"StdInc.h" /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\Lib\Ldt_vr.lib"
# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_MMG_vr.lib"
!ENDIF
# Begin Target
# Name "Ldt - Win32 Release"
# Name "Ldt - Win32 Debug"
# Name "Ldt - Win32 MMG Debug"
# Name "Ldt - Win32 MMG Release"
# Begin Group "Sources"
# PROP Default_Filter "*.c"
# Begin Source File
SOURCE=.\Src\DynArray.c
# End Source File
# Begin Source File
SOURCE=.\Src\Error.c
# End Source File
# Begin Source File
SOURCE=.\Src\File.c
# End Source File
# Begin Source File
SOURCE=.\Src\Hash.c
# End Source File
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SOURCE=.\Src\Interface.c
# End Source File
# Begin Source File
SOURCE=.\Src\Link.c
# End Source File
# Begin Source File
SOURCE=.\Src\Mem.c
!IF "$(CFG)" == "Ldt - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Ldt - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Debug"
# PROP BASE Exclude_From_Build 1
# ADD CPP /w /W0
!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Release"
# PROP BASE Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Src\Parser.c
# End Source File
# Begin Source File
SOURCE=.\Src\refs.c
# End Source File
# Begin Source File
SOURCE=.\Src\Register.c
# End Source File
# End Group
# Begin Group "Headers"
# PROP Default_Filter "*.h"
# Begin Source File
SOURCE=.\Inc\DynArray.h
# End Source File
# Begin Source File
SOURCE=.\Inc\ErrLDT.h
# End Source File
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SOURCE=.\Inc\Error.h
# End Source File
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SOURCE=.\Inc\File.h
# End Source File
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# End Source File
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# End Source File
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SOURCE=.\Inc\Link.h
# End Source File
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SOURCE=.\Inc\Mem.h
# End Source File
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SOURCE=.\Inc\MmgLDT.h
# End Source File
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SOURCE=.\Inc\Parser.h
# End Source File
# Begin Source File
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# End Source File
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SOURCE=.\Inc\Register.h
# End Source File
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SOURCE=.\Inc\StdInc.h
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SOURCE=.\Inc\Types.h
# End Source File
# End Group
# End Target
# End Project