249 lines
6.1 KiB
Plaintext
249 lines
6.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Ldt" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Ldt - Win32 MMG Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Ldt.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Ldt.mak" CFG="Ldt - Win32 MMG Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Ldt - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "Ldt - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "Ldt - Win32 MMG Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "Ldt - Win32 MMG Release" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/cpa/tempgrp/ldt", QQQAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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!IF "$(CFG)" == "Ldt - Win32 Release"
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# ADD CPP /nologo /MD /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /YX"StdInc.h" /FD /c
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_vr.lib"
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!ELSEIF "$(CFG)" == "Ldt - Win32 Debug"
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# ADD CPP /nologo /MD /W4 /GX /Zi /Od /I ".\inc" /I "x:\cpa\public" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /FR /YX"StdInc.h" /FD /c
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_vd.lib"
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Ldt___Wi"
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# PROP Use_MFC 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /GX /Z7 /Od /I ".\inc" /I "x:\cpa\public" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX"StdInc.h" /FD /c
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# ADD CPP /nologo /MD /W4 /GX /Z7 /Od /I ".\inc" /I "x:\cpa\public" /D "_DEBUG" /D "LDT_USE_MMG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /FR /YX"StdInc.h" /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\Lib\Ldt_vd.lib"
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# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_MMG_vd.lib"
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Ldt___W0"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Temp\Ldt___W0"
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# PROP Intermediate_Dir "Temp\Ldt___W0"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX"StdInc.h" /FD /c
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# ADD CPP /nologo /MD /W4 /GX /O2 /I ".\inc" /I "x:\cpa\public" /D "NDEBUG" /D "LDT_USE_MMG" /D "WIN32" /D "_WINDOWS" /D "CPA_WANTS_EXPORT" /YX"StdInc.h" /FD /c
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\Lib\Ldt_vr.lib"
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# ADD LIB32 /nologo /out:"..\..\Lib\Ldt_MMG_vr.lib"
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!ENDIF
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# Begin Target
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# Name "Ldt - Win32 Release"
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# Name "Ldt - Win32 Debug"
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# Name "Ldt - Win32 MMG Debug"
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# Name "Ldt - Win32 MMG Release"
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# Begin Group "Sources"
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# PROP Default_Filter "*.c"
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# Begin Source File
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SOURCE=.\Src\DynArray.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Error.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\File.c
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# End Source File
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SOURCE=.\Src\Hash.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Interface.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Link.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Mem.c
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!IF "$(CFG)" == "Ldt - Win32 Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Ldt - Win32 Debug"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Debug"
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# PROP BASE Exclude_From_Build 1
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# ADD CPP /w /W0
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!ELSEIF "$(CFG)" == "Ldt - Win32 MMG Release"
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# PROP BASE Exclude_From_Build 1
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Parser.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\refs.c
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# End Source File
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# Begin Source File
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SOURCE=.\Src\Register.c
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# End Source File
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# Begin Group "Headers"
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# PROP Default_Filter "*.h"
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# Begin Source File
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SOURCE=.\Inc\DynArray.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inc\ErrLDT.h
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# End Source File
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SOURCE=.\Inc\Error.h
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SOURCE=.\Inc\File.h
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# End Source File
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SOURCE=.\Inc\Hash.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inc\Interface.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inc\Link.h
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# End Source File
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SOURCE=.\Inc\Mem.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inc\MmgLDT.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inc\Parser.h
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# End Source File
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SOURCE=.\Inc\refs.h
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# End Source File
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SOURCE=.\Inc\Register.h
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# End Source File
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SOURCE=.\Inc\StdInc.h
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SOURCE=.\Inc\Types.h
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# End Project
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