reman3/Rayman_X/cpa/Appli/MngData5/Inc/DlgObtai.h

89 lines
2.6 KiB
C++

/*
=======================================================================================
Name : DlgObtai.h
Author : vincent lhullier Date :29/08/97
Description : header file for obtain dialog box class
=======================================================================================
Modification -> Author : Date :
Description :
=======================================================================================
*/
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
#if !defined(AFX_DLGOBTAI_H__35C8479B_1F76_11D1_8F1B_00609736731A__INCLUDED_)
#define AFX_DLGOBTAI_H__35C8479B_1F76_11D1_8F1B_00609736731A__INCLUDED_
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
/*
=======================================================================================
CBatchObtainDlg dialog
=======================================================================================
*/
class CBatchObtainDlg : public CDialog
{
private:
UINT m_uiTimer;
char m_cHours;
char m_cMinutes;
char m_cSeconds;
long m_lSeconds;
BOOL m_bUseTimer;
BOOL m_bTry;
BOOL m_bObtain;
time_t m_xNextTry;
long m_lTryCount;
CBitmap m_a_oDigit[10];
CBitmap m_oSeparator;
// Construction
public:
CBatchObtainDlg(CWnd* pParent = NULL); // standard constructor
CBatchObtainDlg::~CBatchObtainDlg();
BOOL fn_bDoObtain( void ) { return m_bObtain; }
void fn_vComputeElapseTime();
// Dialog Data
//{{AFX_DATA(CBatchObtainDlg)
enum { IDD = IDD_DIALOG_BATCHOBTAIN };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBatchObtainDlg)
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBatchObtainDlg)
virtual BOOL OnInitDialog();
afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDIS);
afx_msg void OnCheckWait();
afx_msg void OnKillfocusEditSeconds();
afx_msg void OnDeltaposSpinTime(NMHDR* pNMHDR, LRESULT* pResult);
virtual void OnCancel();
afx_msg void OnCheckUsetimer();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDeltaposSpinSeconds(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGOBTAI_H__35C8479B_1F76_11D1_8F1B_00609736731A__INCLUDED_)