281 lines
6.4 KiB
Plaintext
281 lines
6.4 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="BinaryTool" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=BinaryTool - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "BinaryTool.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "BinaryTool.mak" CFG="BinaryTool - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "BinaryTool - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "BinaryTool - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/cpa/Appli/BinaryTool2", DYBBAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "BinaryTool - Win32 Release"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "inc" /I "res" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
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# ADD LINK32 x:\cpa\lib\scrp5_vr.lib x:\cpa\lib\mmgp5_vr.lib x:\cpa\lib\ermp5_vr.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"LIBC" /out:"x:\cpa\exe\main\BinaryTool.exe"
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!ELSEIF "$(CFG)" == "BinaryTool - Win32 Debug"
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# PROP BASE Use_MFC 6
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 6
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "inc" /I "res" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "USE_PROFILER" /YX"StdAfx.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 x:\cpa\lib\scrp5_vd.lib x:\cpa\lib\mmgp5_vd.lib x:\cpa\lib\ermp5_vd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"LIBCD" /nodefaultlib:"MSVCRT" /out:"x:\cpa\exe\main\BinaryTool.exe" /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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# Begin Target
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# Name "BinaryTool - Win32 Release"
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# Name "BinaryTool - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter ".c;.cpp"
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# Begin Source File
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SOURCE=".\src\BinaryTool.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\res\BinaryTool.rc
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# End Source File
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# Begin Source File
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SOURCE=".\src\BinaryToolDlg.cpp"
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# End Source File
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# Begin Source File
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SOURCE=.\src\file.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\Panel.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\panelafter.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\PanelBeforeBin.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\PanelLevels.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\PanelResults.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\PanelSettings.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\Process.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\Scripts.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\StdAfx.cpp
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!IF "$(CFG)" == "BinaryTool - Win32 Release"
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# ADD CPP /YX
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!ELSEIF "$(CFG)" == "BinaryTool - Win32 Debug"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\src\Tasks.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\ThreadAnim.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\ThreadBinarize.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\ThreadTextures.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\util.cpp
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# End Source File
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# End Group
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# Begin Group "Include Files"
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# PROP Default_Filter ".h;.hpp"
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# Begin Source File
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SOURCE=".\inc\BinaryTool.h"
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# End Source File
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# Begin Source File
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SOURCE=".\inc\BinaryToolDlg.h"
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# End Source File
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# Begin Source File
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SOURCE=.\inc\file.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\GlobalData.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Panel.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\panelafter.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\PanelBeforeBin.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\PanelLevels.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\PanelResults.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\PanelSettings.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Process.h
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# End Source File
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# Begin Source File
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SOURCE=.\res\resource.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Scripts.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Tasks.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Threads.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\util.h
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# End Source File
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# End Group
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# Begin Group "Resources Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\res\BinaryTool.clw
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# End Source File
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# Begin Source File
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SOURCE=".\res\BinaryTool.ico"
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# End Source File
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# Begin Source File
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SOURCE=".\res\BinaryTool.rc2"
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# End Source File
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# Begin Source File
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SOURCE=.\res\case_checked.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\res\case_vide.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\res\croix.bmp
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=".\BinaryTool.mak"
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# End Source File
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# End Target
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# End Project
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