haxis/Source/UnrealProject/Abilities/TrailActor.cpp

28 lines
360 B
C++

// Project Lab - NHTV Igad
#include "UnrealProject.h"
#include "TrailActor.h"
ATrailActor::ATrailActor()
{
}
void ATrailActor::BeginPlay()
{
Super::BeginPlay();
}
void ATrailActor::DynamicDestroy()
{
Destroy();
}
void ATrailActor::DynamicAdd()
{
GetOwner()->OnDestroyed.AddDynamic(this, &ATrailActor::DynamicDestroy);
}