haxis/Source/UnrealProject/GUI/Menu/ScoreBoardSlot.h

20 lines
425 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "Blueprint/UserWidget.h"
#include "ScoreBoardSlot.generated.h"
/**
*
*/
UCLASS()
class UNREALPROJECT_API UScoreBoardSlot : public UUserWidget
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintImplementableEvent, Category = "Score Board Slot")
void Update(UTexture2D* image, const FText& name, int32 kills, int32 deaths, const FLinearColor& color);
};