haxis/Source/UnrealProject/GUI/Menu/StartPromptScreen.h

27 lines
466 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "GUI/Menu/MenuScreenBase.h"
#include "StartPromptScreen.generated.h"
/**
*
*/
UCLASS()
class UNREALPROJECT_API UStartPromptScreen : public UMenuScreenBase
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category="Start Prompt")
void Close();
UFUNCTION(BlueprintImplementableEvent)
void OnClose();
DECLARE_MULTICAST_DELEGATE(FClosedEvent)
FClosedEvent onClosed;
};