haxis/Source/UnrealProject/GUI/Minimap/MiniMapIconWidget.h

23 lines
447 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "Blueprint/UserWidget.h"
#include "MiniMapIconWidget.generated.h"
/**
*
*/
UCLASS()
class UNREALPROJECT_API UMiniMapIconWidget : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, Category = "Image")
UImage* image;
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "MiniMap")
void SetObjectIcon(class UTexture2D* texture);
};