haxis/Source/UnrealProject/GUI/ToolTip/ToolTipText.h

28 lines
519 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "Blueprint/UserWidget.h"
#include "ToolTipText.generated.h"
/**
*
*/
UCLASS()
class UNREALPROJECT_API UToolTipText : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, Category = "ToolTip")
class USizeBox* sizeBox;
UFUNCTION(BlueprintNativeEvent, Category = "ToolTip")
void SetTitle(const FString& title);
UFUNCTION(BlueprintNativeEvent, Category = "ToolTip")
void SetText(const FString& text);
};