haxis/Source/UnrealProject/GUI/TransitionScreen.h

25 lines
447 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "Blueprint/UserWidget.h"
#include "TransitionScreen.generated.h"
/**
*
*/
UCLASS()
class UNREALPROJECT_API UTransitionScreen : public UUserWidget
{
GENERATED_BODY()
public:
// When this menu needs to be hidden
UFUNCTION(BlueprintImplementableEvent)
void OnShow();
// When this menu needs to be shown
UFUNCTION(BlueprintImplementableEvent)
void OnHide();
};