48 lines
946 B
C++
48 lines
946 B
C++
// Project Lab - NHTV Igad
|
|
|
|
#include "UnrealProject.h"
|
|
#include "KOTHPlayerController.h"
|
|
#include "NetworkPlayer.h"
|
|
#include "KOTHHUD.h"
|
|
#include "KOTHGameState.h"
|
|
|
|
void AKOTHPlayerController::BeginPlay()
|
|
{
|
|
Super::BeginPlay();
|
|
}
|
|
|
|
void AKOTHPlayerController::Tick(float DeltaSeconds)
|
|
{
|
|
Super::Tick(DeltaSeconds);
|
|
|
|
AKOTHGameState* gs = GetGameState<AKOTHGameState>();
|
|
if(gs && m_kothhud)
|
|
{
|
|
m_kothhud->Update(gs->kothTeams);
|
|
}
|
|
}
|
|
|
|
void AKOTHPlayerController::m_OnPawnChanged()
|
|
{
|
|
Super::m_OnPawnChanged();
|
|
|
|
class ANetworkPlayer* character = Cast<ANetworkPlayer>(GetPawn());
|
|
if(character)
|
|
{
|
|
if(IsLocalController())
|
|
{
|
|
if(!m_kothhud)
|
|
{
|
|
m_kothhud = CreateWidget<UKOTHHUD>(GetWorld(), kothHUD);
|
|
if(m_kothhud)
|
|
{
|
|
m_kothhud->AddToViewport(2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(m_kothhud)
|
|
m_kothhud->SetVisibility(character ? ESlateVisibility::Visible : ESlateVisibility::Hidden);
|
|
}
|