haxis/Source/UnrealProject/GameState/MiniMapVolume.cpp

14 lines
378 B
C++

// Project Lab - NHTV Igad
#include "UnrealProject.h"
#include "MiniMapVolume.h"
AMiniMapVolume::AMiniMapVolume()
{
area = CreateDefaultSubobject<UBoxComponent>(TEXT("Area"));
area->SetCollisionProfileName(UCollisionProfile::NoCollision_ProfileName);
area->bGenerateOverlapEvents = false;
area->Mobility = EComponentMobility::Static;
RootComponent = area;
}