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mod/PLibActions/PKeyBinding.cs
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71
mod/PLibActions/PKeyBinding.cs
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/*
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* Copyright 2022 Peter Han
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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* and associated documentation files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or
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* substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
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* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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namespace PeterHan.PLib.Actions {
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/// <summary>
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/// Represents a single key binding to an action.
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/// </summary>
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public sealed class PKeyBinding {
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/// <summary>
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/// The gamepad button to bind.
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/// </summary>
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public GamepadButton GamePadButton { get; set; }
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/// <summary>
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/// The key code.
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/// </summary>
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public KKeyCode Key { get; set; }
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/// <summary>
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/// The modifier code.
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/// </summary>
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public Modifier Modifiers { get; set; }
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public PKeyBinding(KKeyCode keyCode = KKeyCode.None, Modifier modifiers = Modifier.
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None, GamepadButton gamePadButton = GamepadButton.NumButtons) {
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GamePadButton = gamePadButton;
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Key = keyCode;
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Modifiers = modifiers;
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}
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public PKeyBinding(PKeyBinding other) : this() {
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if (other != null) {
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GamePadButton = other.GamePadButton;
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Key = other.Key;
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Modifiers = other.Modifiers;
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}
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}
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public override bool Equals(object obj) {
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return obj is PKeyBinding other && other.Key == Key && other.Modifiers ==
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Modifiers && other.GamePadButton == GamePadButton;
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}
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public override int GetHashCode() {
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// Was auto generated by VS, please do not kill me
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int hashCode = 1488379021 + GamePadButton.GetHashCode();
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hashCode = hashCode * -1521134295 + Key.GetHashCode();
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hashCode = hashCode * -1521134295 + Modifiers.GetHashCode();
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return hashCode;
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}
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public override string ToString() {
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return Modifiers + " " + Key;
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}
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}
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}
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