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mod/PLibCore/PLibLocalization.cs
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78
mod/PLibCore/PLibLocalization.cs
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/*
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* Copyright 2022 Peter Han
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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* and associated documentation files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or
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* substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
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* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Text;
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namespace PeterHan.PLib.Core {
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/// <summary>
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/// Handles localization of PLib for mods by automatically loading po files stored as
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/// EmbeddedResources in PLibCore.dll and ILMerged with the mod assembly.
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/// </summary>
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public static class PLibLocalization {
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/// <summary>
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/// The file extension used for localization files.
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/// </summary>
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public const string TRANSLATIONS_EXT = ".po";
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/// <summary>
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/// The Prefix of LogicalName of EmbeddedResources that stores the content of po files.
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/// Must match the specified value in the Directory.Build.targets file.
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/// </summary>
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private const string TRANSLATIONS_RES_PATH = "PeterHan.PLib.Core.PLibStrings.";
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/// <summary>
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/// Localizes the PLib strings.
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/// </summary>
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/// <param name="locale">The locale to use.</param>
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internal static void LocalizeItself(Localization.Locale locale) {
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if (locale == null)
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throw new ArgumentNullException(nameof(locale));
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Localization.RegisterForTranslation(typeof(PLibStrings));
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var assembly = Assembly.GetExecutingAssembly();
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string locCode = locale.Code;
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if (string.IsNullOrEmpty(locCode))
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locCode = Localization.GetCurrentLanguageCode();
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try {
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using (var stream = assembly.GetManifestResourceStream(
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TRANSLATIONS_RES_PATH + locCode + TRANSLATIONS_EXT)) {
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if (stream != null) {
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// File.ReadAllLines does not work on streams unfortunately
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var lines = new List<string>(128);
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using (var reader = new StreamReader(stream, Encoding.UTF8)) {
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string line;
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while ((line = reader.ReadLine()) != null)
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lines.Add(line);
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}
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Localization.OverloadStrings(Localization.ExtractTranslatedStrings(
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lines.ToArray()));
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#if DEBUG
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PUtil.LogDebug("Localizing PLib Core to locale {0}".F(locCode));
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#endif
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}
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}
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} catch (Exception e) {
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PUtil.LogWarning("Failed to load {0} localization for PLib Core:".F(locCode));
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PUtil.LogExcWarn(e);
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}
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}
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}
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}
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