Update build process and disable debug mode

This commit is contained in:
2025-01-10 20:46:18 +08:00
parent 73f4e4b0f5
commit cdc4336ed5
6 changed files with 17 additions and 12 deletions

View File

@@ -20,11 +20,11 @@ namespace PriorityUX {
public override void OnLoad(Harmony harmony) {
Debug.Log("UX Mod Load");
Harmony.DEBUG = true;
// Harmony.DEBUG = true;
base.OnLoad(harmony);
Debug.Log("UX Mod PostLoad base");
// Debug.Log("UX Mod PostLoad base");
PUtil.InitLibrary();
LocString.CreateLocStringKeys(typeof(Strings.PRIORITYUX));

View File

@@ -37,11 +37,11 @@ namespace PeterHan.PLib.Buildings {
private static void ApplyAlwaysOperational(GameObject go) {
// Remove default components that could make a building non-operational
if (go.TryGetComponent(out BuildingEnabledButton enabled))
Object.DestroyImmediate(enabled);
UnityEngine.Object.DestroyImmediate(enabled);
if (go.TryGetComponent(out Operational op))
Object.DestroyImmediate(op);
UnityEngine.Object.DestroyImmediate(op);
if (go.TryGetComponent(out LogicPorts lp))
Object.DestroyImmediate(lp);
UnityEngine.Object.DestroyImmediate(lp);
}
/// <summary>

View File

@@ -1,13 +1,13 @@
#/bin/bash
msbuild=/Library/Frameworks/Mono.framework/Versions/6.12.0/bin/msbuild
msbuild=${msbuild:-/Library/Frameworks/Mono.framework/Versions/6.12.0/bin/msbuild}
ROOT=$( cd "$(dirname "$0")" ; pwd -P )
pushd $ROOT
# Do the build (need to use mono)
# $msbuild
$msbuild -p:Configuration=Release
"$msbuild" -p:Configuration=Release
set -x
rm -rf dist
@@ -15,3 +15,8 @@ mkdir dist
# cp bin/Debug/net48/oni-prio.dll dist/
cp bin/Release/net48/oni-prio.dll dist/
cp -r meta/* dist/
MODPATH=../OxygenNotIncludedData/mods/Local/PriorityUX
rm -rf $MODPATH
mkdir -p $MODPATH
cp dist/* $MODPATH

View File

@@ -1,11 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<RootNamespace>oni_prio</RootNamespace>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>8.0</LangVersion>
<LangVersion>10.0</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp-firstpass">