reman3/Rayman_X/cpa/tempgrp/OAC/Inc/hlp_flds.h

77 lines
2.7 KiB
C

// Help constant definitions for fields
//
// By YB
//
////////////////////////////////////////////
//This fields is "also defined" in "help_def.h"
#define IDH_FIELD_UNKNOWN_BIS 10100
//Fields of MS StdGame
//////////////////////////
#define IDH_FIELD_STDGAME_INITIAL_ACTION 10200
#define IDH_FIELD_STDGAME_SPECIAL_POS_FLAG 10201
#define IDH_FIELD_STDGAME_PLATFORM_TYPE 10202
#define IDH_FIELD_STDGAME_LINKED_TO_SECTOR 10203
//ANNECY Bart#02 20/04/98 {
#define IDH_FIELD_STDGAME_CAPABILITIES 10204
//ENDANNECY Bart#02 }
//Fields of MS 3dData
//////////////////////////
#define IDH_FIELD_3DDATA_DRAWMASK 10300
#define IDH_FIELD_3DDATA_SHADOW_SCALE 10301
#define IDH_FIELD_3DDATA_SHADOW_MATERIAL 10302
#define IDH_FIELD_3DDATA_SHADOW_QUALITY 10303
#define IDH_FIELD_3DDATA_SHADOW_HEIGHT 10304
//Fields of MS Light
//////////////////////////
#define IDH_FIELD_LIGHT_COLOR 10400
#define IDH_FIELD_LIGHT_LITTLE_ALPHA 10401
#define IDH_FIELD_LIGHT_BIG_ALPHA 10402
#define IDH_FIELD_LIGHT_NEAR 10403
#define IDH_FIELD_LIGHT_FAR 10404
#define IDH_FIELD_LIGHT_ON_OFF 10405
#define IDH_FIELD_LIGHT_ANGLE_GYRO 10406
#define IDH_FIELD_LIGHT_STEP_GYRO 10407
#define IDH_FIELD_LIGHT_GYROPHARE 10408
#define IDH_FIELD_LIGHT_TYPE 10409
#define IDH_FIELD_LIGHT_PULSE 10410
#define IDH_FIELD_LIGHT_MAX_RANGE_PULSE 10411
#define IDH_FIELD_LIGHT_STEP_PULSE 10412
//ANNECY CT 13/01/98 {
#define IDH_FIELD_LIGHT_LOCAL_LIGHT 10413
#define IDH_FIELD_LIGHT_ONLY_LOCAL_LIGHT 10414
//ENDANNECY CT }
//Fields of MS Stream
//////////////////////////
#define IDH_FIELD_STREAM_ON 10600
#define IDH_FIELD_STREAM_TYPE 10601
#define IDH_FIELD_STREAM_ENV_KIND 10602
#define IDH_FIELD_STREAM_REVERSE 10603
#define IDH_FIELD_STREAM_BEG_DEC_FIRST_PARAM 10604
#define IDH_FIELD_STREAM_BEG_DEC_SECOND_PARAM 10605
#define IDH_FIELD_STREAM_SPEED_WITHOUT_FIRST_PARAM 10606
#define IDH_FIELD_STREAM_SPEED_WITHOUT_SECOND_PARAM 10607
#define IDH_FIELD_STREAM_FIRST_PARAM_NULL_SPEED 10608
#define IDH_FIELD_STREAM_SECOND_PARAM_NULL_SPEED 10609
//Fields of MS Dynam
//////////////////////////
#define IDH_FIELD_DYNAM_STABLE_ENV 10700
//Fields of MS CollSet
//////////////////////////
#define IDH_FIELD_COLLSET_CHAR_PRIORITY 10800
// ANNECY AV {
//#define IDH_FIELD_COLLSET_COLLISION_FLAG 10801
#define IDH_FIELD_COLLSET_NO_COLLISION_WITH_MAP 10801
#define IDH_FIELD_COLLSET_NO_COLLISION_WITH_PROJECTILE 10802
#define IDH_FIELD_COLLSET_NO_COLLISION_WITH_SECONDARY_CHARACTER 10803
#define IDH_FIELD_COLLSET_NO_COLLISION_WITH_MAIN_CHARACTER 10804
#define IDH_FIELD_COLLSET_FORCE_COLLISION_WHEN_NOT_MOVING 10805
// END ANNECY AV }