30 lines
719 B
C
30 lines
719 B
C
/* MR1402*/
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/*=========================================================================
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* ActObjNm.h
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* This is a part of the Game project.
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*
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* Version 1.0
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* Creation date 09/08/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#if !defined(__ACTOBJNM_H__)
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#define __ACTOBJNM_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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/*
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* This flag is to activate names for object's types (family, model and personal)
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*/
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#define D_ActiveObjectNames
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#endif
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