54 lines
1.5 KiB
C
54 lines
1.5 KiB
C
#ifndef GLI_TEXTURE_H
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#define GLI_TEXTURE_H
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/* For DLL using these function :*/
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#include "cpa_expt.h"
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#define GLI_C_lTiledTexture 0x00000001
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#define GLI_C_lNZTexture 0x00000002
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#define GLI_C_lMipMapTexture 0x00000004
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#define GLI_C_lAlphaTexture 0x00000008
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#define GLI_C_lNZFilteredTexture 0x00000010
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#define GLI_C_lAddTransparencyTexture 0x00000020
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#define GLI_C_lNoZBufferWriteTexture 0x00000040
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#define GLI_C_lPaletteTexture 0x00000080
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#define GLI_C_lAlphaTest 0x00000100
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#define GLI_C_lAAATexture 0x00000200
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#define GLI_C_lMAATexture 0x00000400
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/*
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* To Indicate that's a PROCEDURAL_TEXTURE
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*/
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#define GLI_C_lProceduralTexture 0x00000800
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#define GLI_C_lTGATexture 0x80000000
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#define GLI_C_lBMPTexture 0x40000000
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/*
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* Procedural_texture type
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*/
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#define TEXPRO_C_lWater 0
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#define TEXPRO_C_lFire 1
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#define GLI_C_lNBMaxOfTextures 1024
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extern CPA_EXPORT void GLI_xLoadTexture (struct GLI_tdstTexture_ **h_stTexture, struct GLD_tdstDeviceAttributes_ *p_stDev, char *d_ucFileName, long lTextureCaps, long lTextureQuality);
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extern CPA_EXPORT void GLI_fn_vOpenBigFileTextures(char *p_szFileName);
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extern CPA_EXPORT void GLI_fn_vCloseBigFileTextures(void);
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extern CPA_EXPORT void GLI_vRefreshAllCyclingTextures( float fCoefOfMultiplicatoin);
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#ifdef __cplusplus
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};
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#endif /* __cplusplus */
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#endif /* GLI_TEXTURE_H*/
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