reman3/Rayman_X/cpa/public/GLI/texture.h

54 lines
1.5 KiB
C

#ifndef GLI_TEXTURE_H
#define GLI_TEXTURE_H
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* For DLL using these function :*/
#include "cpa_expt.h"
#define GLI_C_lTiledTexture 0x00000001
#define GLI_C_lNZTexture 0x00000002
#define GLI_C_lMipMapTexture 0x00000004
#define GLI_C_lAlphaTexture 0x00000008
#define GLI_C_lNZFilteredTexture 0x00000010
#define GLI_C_lAddTransparencyTexture 0x00000020
#define GLI_C_lNoZBufferWriteTexture 0x00000040
#define GLI_C_lPaletteTexture 0x00000080
#define GLI_C_lAlphaTest 0x00000100
#define GLI_C_lAAATexture 0x00000200
#define GLI_C_lMAATexture 0x00000400
/*
* To Indicate that's a PROCEDURAL_TEXTURE
*/
#define GLI_C_lProceduralTexture 0x00000800
#define GLI_C_lTGATexture 0x80000000
#define GLI_C_lBMPTexture 0x40000000
/*
* Procedural_texture type
*/
#define TEXPRO_C_lWater 0
#define TEXPRO_C_lFire 1
#define GLI_C_lNBMaxOfTextures 1024
extern CPA_EXPORT void GLI_xLoadTexture (struct GLI_tdstTexture_ **h_stTexture, struct GLD_tdstDeviceAttributes_ *p_stDev, char *d_ucFileName, long lTextureCaps, long lTextureQuality);
extern CPA_EXPORT void GLI_fn_vOpenBigFileTextures(char *p_szFileName);
extern CPA_EXPORT void GLI_fn_vCloseBigFileTextures(void);
extern CPA_EXPORT void GLI_vRefreshAllCyclingTextures( float fCoefOfMultiplicatoin);
#ifdef __cplusplus
};
#endif /* __cplusplus */
#endif /* GLI_TEXTURE_H*/