217 lines
5.5 KiB
Plaintext
217 lines
5.5 KiB
Plaintext
; SCR 201
|
|
; Scripts Parser Version 2.0.1
|
|
; (c) Ubi Simulations 1997
|
|
|
|
;***************************************************************************
|
|
;*** This section contain all data's directories classed by type of file ***
|
|
;*** it can be used to overload one or more files without destroy ***
|
|
;*** old files ***
|
|
;***************************************************************************
|
|
|
|
|
|
{DirectoriesDescription:
|
|
|
|
;*** Texture's directory ***
|
|
DirectoryOfEngineDLL("DLL")
|
|
|
|
;*** Texture's directory ***
|
|
DirectoryOfTexture("\World\Graphics\Textures")
|
|
DirectoryOfFixTexture("\FixTex")
|
|
|
|
;*** Texts directory ***
|
|
DirectoryOfTexts("\Texts")
|
|
|
|
;*** GameData directories ***
|
|
DirectoryOfGameData("GameData")
|
|
|
|
;*** World directories ***
|
|
DirectoryOfWorld("\World")
|
|
|
|
;*** Levels directories ***
|
|
DirectoryOfLevels("\World\Levels")
|
|
|
|
;*** Families directories ***
|
|
DirectoryOfFamilies("\World\Levels\_Common\Families")
|
|
|
|
;*** Characters directories ***
|
|
DirectoryOfCharacters("\World\Levels")
|
|
|
|
;*** Animations directories ***
|
|
DirectoryOfAnimations("\World\Graphics\Anims")
|
|
|
|
;*** Graphic Objects directories ***
|
|
DirectoryOfGraphicsClasses("\World\Graphics\Objects\Classes")
|
|
DirectoryOfGraphicsBanks("\World\Graphics\Objects\Banks")
|
|
|
|
;*** Mechanics directories ***
|
|
DirectoryOfMechanics("\World\Libraries\Mechanics")
|
|
|
|
;*** SoundData directories ***
|
|
DirectoryOfSound("\World\Sound")
|
|
; DirectoryOfSound("\World\Sound\English")
|
|
|
|
;*** Material directories ***
|
|
DirectoryOfVisuals("\World\Graphics\Visuals")
|
|
DirectoryOfMaterials("\World\Libraries\Materials")
|
|
|
|
;*** Environment directories ***
|
|
DirectoryOfEnvironment("\World\Libraries\Environment")
|
|
|
|
;*** SaveGame directories ***
|
|
DirectoryOfSaveGame("\SaveGame")
|
|
|
|
;*** Extras directories ***
|
|
DirectoryOfExtras("\Extras")
|
|
|
|
;*** Vignettes directories ***
|
|
DirectoryOfVignettes("\Vignette")
|
|
|
|
;*** Options directory ***
|
|
DirectoryOfOptions("\Options")
|
|
|
|
;*** Options directory ***
|
|
DirectoryOfZdx("\World\Levels")
|
|
|
|
;*** Options directory ***
|
|
DirectoryOfLipsSync("\World\SyncLips\English")
|
|
|
|
;*** Effects Directory ***
|
|
DirectoryOfEffects("\World\Effects")
|
|
}
|
|
|
|
;********************
|
|
;*** Concat files ***
|
|
;********************
|
|
{BigFiles:
|
|
; Vignettes("\Vignette.cnt")
|
|
Textures("\Textures.cnt")
|
|
}
|
|
{Vignette:
|
|
; LoadVignette("UbiSoft.bmp")
|
|
; DisplayVignette
|
|
}
|
|
|
|
;******************************************
|
|
;*** Input devices manager descriptions ***
|
|
;******************************************
|
|
{InputDeviceManagerDescription:
|
|
InitInputDeviceManager(16)
|
|
|
|
; List of all the keys and buttons
|
|
AddInputDeviceFile("KeyDef.ipt")
|
|
|
|
; List of the active devices
|
|
AddInputDeviceFile("Device.ipt")
|
|
|
|
; List of the actions for the AI
|
|
AddInputDeviceFile("AiAction.ipt")
|
|
AddInputDeviceFile("Camera.ipt")
|
|
|
|
; List of the actions for the engine
|
|
AddInputDeviceFile("Debug.ipt")
|
|
AddInputDeviceFile("Cheat.ipt")
|
|
|
|
Computetable()
|
|
|
|
; For the engine to use the actions
|
|
AddInputDeviceFile("Link.ipt")
|
|
}
|
|
|
|
;*******************
|
|
;*** Text loader ***
|
|
;*******************
|
|
{Texts:
|
|
|
|
AddStringsFile("Game.txt")
|
|
AddStringsFile("Cheats.txt")
|
|
AddStringsFile("Cinematiques_SUN.txt")
|
|
AddStringsFile("Cinematiques_MOM.txt")
|
|
AddStringsFile("Cinematiques_SDZ.txt")
|
|
AddStringsFile("Cinematiques_NIK.txt")
|
|
AddStringsFile("Dialogues_SUN.txt")
|
|
AddStringsFile("Dialogues_MOM.txt")
|
|
AddStringsFile("Dialogues_SDZ.txt")
|
|
AddStringsFile("Dialogues_NIK.txt")
|
|
AddStringsFile("Menus.txt")
|
|
AddStringsFile("MapMonde.txt")
|
|
AddStringsFile("Livre.txt")
|
|
AddStringsFile("Demos.txt")
|
|
AddStringsFile("AOJ_jcp_cb_xp.txt")
|
|
AddStringsFile("Textes_FRH.txt")
|
|
AddStringsFile("course.txt")
|
|
AddStringsFile("Seat_10_hp.txt")
|
|
AddStringsFile("Cinematiques_OLD.txt")
|
|
AddStringsFile("Raycap.txt")
|
|
; AddStringsFile("CdtStd.txt")
|
|
; AddStringsFile("CdtNme.txt")
|
|
; AddStringsFile("Credits.txt")
|
|
; AddStringsFile("SaveName.txt")
|
|
}
|
|
|
|
;***********************************
|
|
;*** Random manager descriptions ***
|
|
;***********************************
|
|
{RandomManagerDescription:
|
|
InitRandomManager("Game.rnd")
|
|
}
|
|
|
|
;********************
|
|
;*** Game Options ***
|
|
;********************
|
|
{GameOptionsFile:
|
|
DefaultFile("Default.cfg")
|
|
CurrentFile("Current.cfg")
|
|
; SkipMainMenu
|
|
; CreditsLevelName(outro)
|
|
|
|
;FrameSynchro(ON,0,50) hystreresis 50%
|
|
;2 trames minimum
|
|
FrameSynchro(ON,2,95)
|
|
}
|
|
|
|
|
|
;****************************************************************************************
|
|
;*** Binary Use ***
|
|
;*** UseA3b : 0=Use A3B, 1=Don't use A3B, 2=Force generate A3B ***
|
|
;*** UseBinaryMod : 0=Don't use binary MOD 1=Use binary MOD ***
|
|
;*** UseBinaryData : 0=Don't use binary data 1=Use binary data 2=Generate binary data ***
|
|
;****************************************************************************************
|
|
{BinaryUse:
|
|
UseA3b(0)
|
|
UseBinaryMod(0)
|
|
UseBinaryData(0)
|
|
}
|
|
|
|
|
|
{FirstLevelDescription:
|
|
LevelName(MapTuto_F)
|
|
LevelName(Gymg)
|
|
LevelName(raygear)
|
|
LevelName(MapTuto_G)
|
|
LevelName(MapTuto_T)
|
|
LevelName(MapTuto_V)
|
|
LevelName(lvl1G)
|
|
}
|
|
|
|
|
|
;*********************************************
|
|
;*** Dimentionnement des stacks Animation ***
|
|
;*** Max 65534 sauf pour FramesKF (+4.10E9)***
|
|
;*** La taille represe le nommbre d'elem. ***
|
|
;*********************************************
|
|
; NE PAS CHANGER L'ORDRE 0 --> A3dGeneral .... 11 --> MorphData
|
|
{AnimStacks:
|
|
A3dGeneral(1500)
|
|
Vertexes(70000)
|
|
Quaternions(60000)
|
|
Hierarchies(5000)
|
|
NTTO(40000)
|
|
OnlyFrames(30000)
|
|
Channels(30000)
|
|
Frames(52000)
|
|
FramesKF(230000)
|
|
KeyFrames(70000)
|
|
Events(5000)
|
|
MorphData(30000)
|
|
}
|