reman3/Rayman_X/cpa/exe/main/GAMEDATA/Options/AiAction.ipt

173 lines
2.6 KiB
Plaintext

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
{InputAction:SpeedUp_Key(Options)
KeyPressed(LeftShift)
}
{InputAction:CamFollow_Pad(Options)
JoyOrPadPressed(0,PadButton5)
}
;;;;;;;;;;;;;;;;;;;;;;;;;
; Actions for the retail version
{InputAction:Button_Start
KeyPressed(Esc)
}
{InputAction:Button_PreviousMenu
Or
JoyOrPadPressed(0,PadButton0)
KeyPressed(Back)
}
{InputAction:Button_Selection
Or
JoyOrPadPressed(0,PadButton1)
KeyPressed(Enter)
}
{InputAction:Button_XAnalogic
JoyAxeValue(0,PadXValue,-110,110)
}
{InputAction:Button_YAnalogic
JoyAxeValue(0,PadYValue,-110,110)
}
{InputAction:Button_LeftAnalogic
JoyAxeValue(0,PadXValue,-110,-20)
}
{InputAction:Button_RightAnalogic
JoyAxeValue(0,PadXValue,20,110)
}
{InputAction:Button_UpAnalogic
JoyAxeValue(0,PadYValue,-110,-20)
}
{InputAction:Button_DownAnalogic
JoyAxeValue(0,PadYValue,20,110)
}
{InputAction:Button_Ghost
Or
Or
JoyOrPadPressed(0,PadButton0)
JoyOrPadPressed(0,PadButton4)
KeyPressed("LeftShift")
}
{InputAction:Button_Paf
Or
JoyOrPadPressed(0,PadButton1)
KeyPressed(" ")
}
{InputAction:Button_Jump
Or
JoyOrPadPressed(0,PadButton2)
KeyPressed(Q)
}
{InputAction:Button_Poing
Or
JoyOrPadPressed(0,PadButton3)
KeyPressed("C")
}
{InputAction:Button_L
Or
JoyOrPadPressed(0,PadButton4)
KeyPressed(J)
}
{InputAction:Button_LateralWalk
Or
JoyOrPadPressed(0,PadButton5)
KeyPressed("J")
}
{InputAction:JoystickMoveOrder
Or
Or
Or
ActionValidated(Button_LeftAnalogic)
ActionValidated(Button_RightAnalogic)
ActionValidated(Button_UpAnalogic)
ActionValidated(Button_DownAnalogic)
}
{InputAction:PAD_BoutonDroit
ActionValidated(CamFollow_Pad)
}
{InputAction:Button_1
KeyPressed(1)
}
{InputAction:Button_2
KeyPressed(2)
}
; Actions for the debug version
{InputAction:Button_Left
KeyPressed(Left)
}
{InputAction:Button_Right
KeyPressed(Right)
}
{InputAction:Button_Up
KeyPressed(Up)
}
{InputAction:Button_Down
KeyPressed(Down)
}
{InputAction:Button_SpeedUp
KeyPressed(LeftShift)
}
{InputAction:KeyboardMoveOrder
Or
Or
Or
ActionValidated(Button_Left)
ActionValidated(Button_Right)
ActionValidated(Button_Up)
ActionValidated(Button_Down)
}
{InputAction:MoveLeft
Or
ActionValidated(Button_LeftAnalogic)
ActionValidated(Button_Left)
}
{InputAction:MoveRight
Or
ActionValidated(Button_RightAnalogic)
ActionValidated(Button_Right)
}
{InputAction:MoveUp
Or
ActionValidated(Button_UpAnalogic)
ActionValidated(Button_Up)
}
{InputAction:MoveDown
Or
ActionValidated(Button_DownAnalogic)
ActionValidated(Button_Down)
}