173 lines
2.6 KiB
Plaintext
173 lines
2.6 KiB
Plaintext
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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{InputAction:SpeedUp_Key(Options)
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KeyPressed(LeftShift)
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}
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{InputAction:CamFollow_Pad(Options)
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JoyOrPadPressed(0,PadButton5)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;
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; Actions for the retail version
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{InputAction:Button_Start
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KeyPressed(Esc)
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}
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{InputAction:Button_PreviousMenu
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Or
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JoyOrPadPressed(0,PadButton0)
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KeyPressed(Back)
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}
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{InputAction:Button_Selection
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Or
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JoyOrPadPressed(0,PadButton1)
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KeyPressed(Enter)
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}
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{InputAction:Button_XAnalogic
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JoyAxeValue(0,PadXValue,-110,110)
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}
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{InputAction:Button_YAnalogic
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JoyAxeValue(0,PadYValue,-110,110)
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}
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{InputAction:Button_LeftAnalogic
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JoyAxeValue(0,PadXValue,-110,-20)
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}
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{InputAction:Button_RightAnalogic
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JoyAxeValue(0,PadXValue,20,110)
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}
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{InputAction:Button_UpAnalogic
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JoyAxeValue(0,PadYValue,-110,-20)
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}
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{InputAction:Button_DownAnalogic
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JoyAxeValue(0,PadYValue,20,110)
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}
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{InputAction:Button_Ghost
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Or
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Or
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JoyOrPadPressed(0,PadButton0)
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JoyOrPadPressed(0,PadButton4)
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KeyPressed("LeftShift")
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}
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{InputAction:Button_Paf
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Or
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JoyOrPadPressed(0,PadButton1)
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KeyPressed(" ")
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}
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{InputAction:Button_Jump
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Or
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JoyOrPadPressed(0,PadButton2)
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KeyPressed(Q)
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}
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{InputAction:Button_Poing
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Or
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JoyOrPadPressed(0,PadButton3)
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KeyPressed("C")
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}
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{InputAction:Button_L
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Or
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JoyOrPadPressed(0,PadButton4)
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KeyPressed(J)
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}
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{InputAction:Button_LateralWalk
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Or
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JoyOrPadPressed(0,PadButton5)
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KeyPressed("J")
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}
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{InputAction:JoystickMoveOrder
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Or
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Or
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Or
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ActionValidated(Button_LeftAnalogic)
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ActionValidated(Button_RightAnalogic)
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ActionValidated(Button_UpAnalogic)
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ActionValidated(Button_DownAnalogic)
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}
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{InputAction:PAD_BoutonDroit
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ActionValidated(CamFollow_Pad)
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}
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{InputAction:Button_1
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KeyPressed(1)
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}
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{InputAction:Button_2
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KeyPressed(2)
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}
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; Actions for the debug version
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{InputAction:Button_Left
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KeyPressed(Left)
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}
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{InputAction:Button_Right
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KeyPressed(Right)
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}
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{InputAction:Button_Up
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KeyPressed(Up)
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}
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{InputAction:Button_Down
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KeyPressed(Down)
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}
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{InputAction:Button_SpeedUp
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KeyPressed(LeftShift)
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}
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{InputAction:KeyboardMoveOrder
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Or
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Or
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Or
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ActionValidated(Button_Left)
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ActionValidated(Button_Right)
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ActionValidated(Button_Up)
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ActionValidated(Button_Down)
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}
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{InputAction:MoveLeft
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Or
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ActionValidated(Button_LeftAnalogic)
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ActionValidated(Button_Left)
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}
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{InputAction:MoveRight
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Or
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ActionValidated(Button_RightAnalogic)
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ActionValidated(Button_Right)
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}
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{InputAction:MoveUp
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Or
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ActionValidated(Button_UpAnalogic)
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ActionValidated(Button_Up)
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}
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{InputAction:MoveDown
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Or
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ActionValidated(Button_DownAnalogic)
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ActionValidated(Button_Down)
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}
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