446 lines
15 KiB
Plaintext
446 lines
15 KiB
Plaintext
*****************************************************
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Convertion date :01/18/06 08:50:56
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Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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---------------------Result-------------------------
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Bank cart\cart.mod
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Load...
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Warning : Can't find a texture file guncar04.TIF
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Warning : Can't find a texture file guncar05.TIF
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Warning : Can't find a texture file guncar03.TIF
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Warning : Can't find a texture file guncar01.TIF
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Warning : Can't find a texture file guncar04.TIF
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Warning : Can't find a texture file guncar05.TIF
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Warning : Can't find a texture file guncar01.TIF
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Warning : Can't find a texture file guncar03.TIF
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Create Physical...
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Save...
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Bank cart converted
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*****************************************************
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*****************************************************
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Convertion date :01/18/06 08:54:10
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Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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Family Cart
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---------------------Result-------------------------
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*****************************************************
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*****************************************************
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Convertion date :01/20/06 11:57:30
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Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level maptest01\maptest01.spo
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Copy...
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Delete RLI...
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Load...
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level maptest01 converted
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*****************************************************
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*****************************************************
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Convertion date :01/20/06 12:04:51
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Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level maptest01\maptest01.spo
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Copy...
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Delete RLI...
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Load...
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level maptest01 converted
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*****************************************************
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*****************************************************
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Convertion date :01/20/06 14:45:22
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Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level MapTest02\maptest02.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file beach_polype_struct_txy.tga
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Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga
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Warning : Can't find a texture file beach_polype_struct_txy.tga
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Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level MapTest02 converted
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*****************************************************
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*****************************************************
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Convertion date :01/20/06 14:45:40
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Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Copy Textures - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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*****************************************************
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*****************************************************
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Convertion date :02/06/06 15:28:31
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Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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---------------------Result-------------------------
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Bank test\test.mod
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Load...
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Create Physical...
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Save...
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Bank test converted
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*****************************************************
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*****************************************************
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Convertion date :02/06/06 15:28:42
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Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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Family test
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---------------------Result-------------------------
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Save...
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Family test converted
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*****************************************************
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*****************************************************
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Convertion date :02/06/06 15:34:11
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Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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---------------------Result-------------------------
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Bank test\test.mod
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Load...
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Create Physical...
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Save...
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Bank test converted
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*****************************************************
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*****************************************************
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Convertion date :02/06/06 15:34:20
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Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
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Family test
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---------------------Result-------------------------
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*****************************************************
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*****************************************************
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Convertion date :02/07/06 15:02:42
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_Floor.tga
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Warning : Can't find a texture file LD_Floor.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/08/06 18:10:37
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Warning : Lgt file is not read by Max23dos
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/09/06 11:11:53
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Warning : Lgt file is not read by Max23dos
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/09/06 11:18:50
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Warning : Lgt file is not read by Max23dos
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/09/06 15:19:20
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Warning : Lgt file is not read by Max23dos
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/10/06 15:00:48
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Warning : Lgt file is not read by Max23dos
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/10/06 15:20:44
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Convertion date :02/13/06 16:43:07
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Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
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---------------------Result-------------------------
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Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
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Level Map_Gym\map_gym.spo
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Copy...
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Delete RLI...
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Load...
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Wall.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Sol.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_eau.tga
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Warning : Can't find a texture file LD_Plaf.tga
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Warning : Can't find a texture file LD_Wall.tga
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Convert Matrix...
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Convert Sectors and Surfaces...
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Create Instantiated Physicals...
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Create Physicals...
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Save...
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Level Map_Gym converted
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*****************************************************
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*****************************************************
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Conversion date : 04/22/06 15:38:16
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Conversion command :
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##Bank Propulseur - Take Zones & Collisions from 3Dsmax - Take Material Interactive Properties from 3Dsmax - Take Material Visual Properties from 3Dsmax - Generate Blend RLI - Create basic family
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---------------------Result-------------------------
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Bank Propulseur\Propulseur.mod
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Load...
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Warning : Can't find a texture file GhT_Buste.tga
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Warning : Can't find a texture file tronc_champi_Index.tga
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Warning : Can't find a texture file dessus_champi_Idex.tga
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Warning : Can't find a texture file GhT_Buste.tga
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Warning : Can't find a texture file tronc_champi_Index.tga
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Warning : Can't find a texture file dessus_champi_Idex.tga
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Create Physical...
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Save...
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Bank Propulseur converted
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*****************************************************
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*****************************************************
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Conversion date :
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04/22/06 15:38:25
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Conversion command : ##Family Propulseur - Take Zones & Collisions from 3Dsmax
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---------------------Result-------------------------
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Family Propulseur\Propulseur.obj
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Copy...
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Load...
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Create Physical...
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Save...
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Family Propulseur converted
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*****************************************************
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