reman3/Rayman_X/cpa/tempgrp/AI/AIGame/DataRay2.h

32 lines
1.1 KiB
C

/************************************************************************************************
* Name: DataRay2.h *
* Use : Datas structures for Rayman II *
* Author: Christophe Giraud *
* (c) UBI Simulations Annecy *
************************************************************************************************/
#ifndef _DATARAY2_H
#define _DATARAY2_H
/*ANNECY CG {*/
/*ANNECY VL 11/05/98{*/
/*#define C_MAXMAGICPOINTS 255*/
/*#define C_MAXAIRPOINTS 255*/
/*ENDANNECY VL}*/
typedef struct
{
int iMagicPoints4Ray;
int iMagicPointsMax4Ray;
/*ANNECY VL 11/05/98{*/
MTH_tdxReal xAirPoints4Ray;
MTH_tdxReal xAirPointsMax4Ray;
/*ENDANNECY VL}*/
} tdstExtendDatas4Ray;
extern tdstExtendDatas4Ray stExtendDatas4Ray;
/*ENDANNECY CG }*/
#endif /*_DATARAY2_H*/