43 lines
1.0 KiB
C
43 lines
1.0 KiB
C
/*=========================================================================
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* GameMain.c : Main module of the game engine
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* It is in this file that the global's variables are initialized
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* This is a part of the Game project.
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*
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* Version 1.0
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* Creation date 20/08/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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/**** Cpa includes ****/
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#define D_GameGlobals
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#include "GamVers.h"
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#include "ToolsCPA.h"
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#include "GAM.h"
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#include "Options/Options.h"
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#include "Macros.h"
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#include "Structur/Input_s.h"
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#include "Structur/3DOSLkTb.h"
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#include "GameEng.h"
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/**** Files follow are specific for each game ***/
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#include "DspFix.h"
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#include "GamOpt.h"
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#include "GamSave.h"
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/*#include "GamExtra.h"*/
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/**** Gliglou qui fout son bordel dans le code 3D0S ****/
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#ifndef _FIRE_DEADCODE_U64_
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GLD_tdhDevice hDevice;
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#endif /* _FIRE_DEADCODE_U64_ */
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#include "Structur/Input_s.h"
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#undef D_GameGlobals
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