reman3/Rayman_X/cpa/tempgrp/GAM/TTrouble/P5/DspFix.h

41 lines
1.0 KiB
C

/*=========================================================================
* DspFix.c : Display fix module
* This is a part of the Game project.
*
* Version 1.0
* Creation date 04/05/97
* Revision date
*
* That file needs to be compatible for all platforms.
*
* (c) Ubi Studios 1997
*=======================================================================*/
#if !defined(__DspFix_h__)
#define __DspFix_h__
/******************************************/
#if _MSC_VER >= 1000
#pragma once
#endif /* _MSC_VER >= 1000 */
/******************************************/
typedef struct tdstDisplayVignetteDuringPlaying_
{
unsigned char bAskToDisplayVignette;
char szName[_MAX_PATH];
#ifdef GAM_VIGNETTE
struct VIG_tdstVignetteStructure_ stVignette;
#endif /* GAM_VIGNETTE */
} tdstDisplayVignetteDuringPlaying;
extern void fn_vAskToDisplayVignette(char *szName);
extern void fn_vDisplayFix(void);
EXTERN tdstDisplayVignetteDuringPlaying g_stDisplayVignetteDuringPlaying;
#if defined(__cplusplus)
}
#endif /* __cplusplus */
#endif /* __DspFix_h__ */