41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
/*=========================================================================
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* DspFix.c : Display fix module
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* This is a part of the Game project.
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*
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* Version 1.0
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* Creation date 04/05/97
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1997
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*=======================================================================*/
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#if !defined(__DspFix_h__)
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#define __DspFix_h__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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typedef struct tdstDisplayVignetteDuringPlaying_
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{
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unsigned char bAskToDisplayVignette;
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char szName[_MAX_PATH];
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#ifdef GAM_VIGNETTE
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struct VIG_tdstVignetteStructure_ stVignette;
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#endif /* GAM_VIGNETTE */
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} tdstDisplayVignetteDuringPlaying;
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extern void fn_vAskToDisplayVignette(char *szName);
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extern void fn_vDisplayFix(void);
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EXTERN tdstDisplayVignetteDuringPlaying g_stDisplayVignetteDuringPlaying;
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#if defined(__cplusplus)
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}
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#endif /* __cplusplus */
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#endif /* __DspFix_h__ */
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