reman3/Rayman_X/cpa/tempgrp/GliGlou/MultiDRV/Inc/Textu_st.h

82 lines
2.1 KiB
C

/*
=======================================================================================
Name : Textu_st.h
Description : Device indepent Texture structure
=======================================================================================
*/
#ifndef GLI_TEXTURE_ST_H
#define GLI_TEXTURE_ST_H
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/*
* Texture structure
*/
typedef struct GLI_tdstTexture_
{
long bIsAvailable;
long lTextureQuality;
/* texture data */
void *p_vBitMap;
void *p_vColorTable;
/* Parameter specific for card. */
void *p_stSpecParam;
/* texture capabilies */
long lTextureCaps;
/* texture size (after compression) */
unsigned short lHeight;
unsigned short lWidth;
/* Real size (before compreesion). */
unsigned short lRealHeight;
unsigned short lRealWidth;
/* data for scrolling texture */
float fAddU;
float fAddV;
long lIncrementIsEnable;
/* chromakey data */
unsigned long lChromakeyColorRGBA;
/* MipMapping */
long lNumberOfLod;
unsigned long lCompressionCounter;
unsigned long lTypeOfCompression;
unsigned long lTypeOfMipMapping;
//struct GLI_tdstTexture_ *p_NextLodOfTexture;
//struct GLI_tdstTexture_ *p_PrevLodOfTexture;
struct GLI_tdstTexture_ *p_TextureOfSubstitution;
unsigned char ucBilinearMode;
unsigned char ucCylingMode;
char a255_cFileName[ 128 ];
//char *szName;
#ifdef PROCEDURAL_TEXTURE
long l_Type;
void *pv_Bitmap2;
long l_RefreshRate;
long l_RefreshCounter;
long l_RenderingCounter;
#endif
} GLI_tdstTexture;
#ifdef __cplusplus
};
#endif /* __cplusplus */
#endif /* GLI_TEXTURE_H*/