reman3/Rayman_X/cpa/tempgrp/ITF/devsgl3d.cpp

56 lines
1.4 KiB
C++

/*=========================================================================
* DEVSgl3D.cpp : Implementation of Singledevice 3D.
* This is a part of the PCA project.
*
* Version 1.0
* Creation date 19/07/96
* Revision date
*
*
* (c) Ubi Studios 1996
*=======================================================================*/
#include "stdafx.h"
#include "acp_base.h"
#include "geo.h"
#include "gli.h"
#include "itf/DEVSgl3D.hpp"
/////////////////////////////////////////////////////////////////////////////
// DEV_MultiDevice3D
IMPLEMENT_DYNCREATE(DEV_SingleDevice3D, DEV_MultiDevice3D)
BEGIN_MESSAGE_MAP(DEV_SingleDevice3D, DEV_MultiDevice3D)
//{{AFX_MSG_MAP(DEV_SingleDevice3D)
ON_WM_CREATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// DEV_SingleDevice3D construction/destruction
DEV_SingleDevice3D::DEV_SingleDevice3D() :
DEV_MultiDevice3D(MD_ONEDEVICE)
{
}
DEV_SingleDevice3D::DEV_SingleDevice3D(int flags) :
DEV_MultiDevice3D(flags | MD_ONEDEVICE)
{
}
DEV_SingleDevice3D::~DEV_SingleDevice3D()
{
}
/////////////////////////////////////////////////////////////////////////////
// DEV_SingleDevice3D message handlers
int DEV_SingleDevice3D::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (DEV_MultiDevice3D::OnCreate(lpCreateStruct) == -1)
return -1;
return 0;
}