reman3/Rayman_X/cpa/tempgrp/OGD/inc/DLGPNT3D.HPP

58 lines
1.3 KiB
C++

// DlgPnt3D.hpp : header file
//
#ifndef __DLGPNT3D_HPP__
#define __DLGPNT3D_HPP__
#include "3DGe_res.h"
class Point3D;
/////////////////////////////////////////////////////////////////////////////
// CDlgPoint3D dialog
class CDlgPoint3D : public CDialog
{
// Construction
public:
CDlgPoint3D(Point3D *pPoint3D, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgPoint3D)
enum { IDD = IDD_DIALOGPOINT3D };
CString m_Edition_Zone_X;
CString m_Edition_Zone_Y;
CString m_Edition_Zone_Z;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgPoint3D)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgPoint3D)
afx_msg void On_Change_Edition_Zone_X();
afx_msg void On_Change_Edition_Zone_Y();
afx_msg void On_Change_Edition_Zone_Z();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Personal data
private:
Point3D * m_pPoint3D;
void RefreshData (); // Called when the data need to be refreshed
void RedrawBackground ();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !__DLGPNT3D_HPP__