reman3/Rayman_X/cpa/tempgrp/OGD/inc/DlgObject.h

65 lines
1.6 KiB
C++

//ROMTEAM WorldEditor
////////////////////////////////////////////////////////////////////////////////////////
// File : CDlgObject.hpp: interface for the CDlgObject class.
// Author : Ionut Grozea
// Date : 97.11
// Description :
////////////////////////////////////////////////////////////////////////////////////////
#ifndef __AFX_DLGOBJECT_HPP__
#define __AFX_DLGOBJECT_HPP__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DlgObject.h : header file
//
#include "3dge_res.h"
#include "stdafx.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgObject dialog
class ITObject3D;
class CDlgObject : public CDialog
{
// Construction
public:
CDlgObject(ITObject3D* p_ITObject , CWnd* pParent = NULL); // standard constructor
ITObject3D * m_pITObject ;
int mfn_iGetIntPos(float fVal);
float mfn_fSliderInt2Float(int sliderVal);
// Dialog Data
//{{AFX_DATA(CDlgObject)
enum { IDD = IDD_DIALOGOBJECT };
float m_fscaleX;
float m_fscaleY;
float m_fscaleZ;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgObject)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgObject)
afx_msg void OnChangeEditscalex();
afx_msg void OnChangeEditscaley();
afx_msg void OnChangeEditscalez();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // __AFX_DLGOBJECT_HPP__