343 lines
8.4 KiB
Plaintext
343 lines
8.4 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="OWP" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=OWP - Win32 Debug Glide with Editors
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Owp.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Owp.mak" CFG="OWP - Win32 Debug Glide with Editors"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "OWP - Win32 Debug with Editors" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE "OWP - Win32 Debug Glide with Editors" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/CPA/TempGrp/Owp", NHEAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "OWP - Win32 Debug with Editors"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug with Editors"
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# PROP BASE Intermediate_Dir "Debug with Editors"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "x:\CPA\EXE\GAM\edt_data\objects"
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# PROP Intermediate_Dir "Tmp\OWPP5Evd"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /I "inc" /I "X:\CPA\Public\Ai\AiBase" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "USE_ALTIMAPS" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib X:\CPA\Exe\Gam\Edt_data\objects\OGDP5Evd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Objects\OWPP5Evd.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "OWP - Win32 Debug Glide with Editors"
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# PROP BASE Use_MFC 2
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug Glide with Editors"
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# PROP Use_MFC 2
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "x:\CPA\EXE\Main\edt_data\objects"
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# PROP Intermediate_Dir "Tmp\OWPDFEvd"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "X:\CPA\Public" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "inc" /I "res" /I "X:\CPA\Public\ai\aibase" /I "t:\dxsdk\sdk\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "USE_ALTIMAPS" /Fr /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL"
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# ADD RSC /l 0x40c /i "inc" /d "_DEBUG" /d "_AFXDLL"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /pdb:"x:\CPA\EXE\GAMEDT_Data\Tools\OWPP5Evd.pdb" /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\OWPP5Evd.dll" /pdbtype:sept
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 /nologo /subsystem:windows /dll /profile /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"X:\CPA\EXE\Main\EDT_Data\objects\OWPDFEvd.dll"
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!ENDIF
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# Begin Target
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# Name "OWP - Win32 Debug with Editors"
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# Name "OWP - Win32 Debug Glide with Editors"
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# Begin Group "header files"
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# PROP Default_Filter "h;hpp"
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# Begin Source File
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SOURCE=.\inc\CurObj.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\inc\editdia.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\Inter.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\inc\isowpdia.hpp
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# End Source File
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# Begin Source File
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SOURCE=.\inc\ntwdia.hpp
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# End Source File
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SOURCE=.\inc\NtwMod.hpp
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# End Source File
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SOURCE=.\inc\NtwObj.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Public\Owp.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Public\owp\Query.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=.\inc\WPDia.hpp
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# End Source File
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SOURCE=.\inc\WPMod.hpp
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# End Source File
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SOURCE=.\inc\WPObj.hpp
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# PROP Default_Filter "c;cpp"
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SOURCE=.\src\CurObj.cpp
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SOURCE=.\src\DLLCom.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\editdia.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\Inter.cpp
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# ADD CPP /I "X:\CPA\Public\Gam"
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# End Source File
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# Begin Source File
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SOURCE=.\src\isowpdia.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\ntwdia.cpp
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# End Source File
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SOURCE=.\src\NtwMod.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\NtwObj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\StdAfx.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\Waypoint.def
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# End Source File
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# Begin Source File
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SOURCE=.\src\WPDia.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\WPMod.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\src\WPObj.cpp
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!IF "$(CFG)" == "OWP - Win32 Debug with Editors"
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# ADD CPP /I "x:\CPA\Public\Ai"
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!ELSEIF "$(CFG)" == "OWP - Win32 Debug Glide with Editors"
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!ENDIF
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\res\add_wp.cur
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# End Source File
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SOURCE=.\res\arrow.cur
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# End Source File
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SOURCE=.\res\bitmap1.bmp
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SOURCE=.\res\bmp00001.bmp
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SOURCE=.\res\cur00001.cur
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SOURCE=.\res\cur00002.cur
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SOURCE=.\res\ico00001.ico
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SOURCE=.\res\ico00002.ico
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SOURCE=.\res\icon1.ico
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SOURCE=.\res\icon2.ico
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# End Source File
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SOURCE=.\res\owp_dlgb.ico
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# End Source File
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SOURCE=.\res\pointer_.cur
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SOURCE=.\res\radius_m.cur
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SOURCE=.\res\realwp.ico
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SOURCE=.\res\resource.h
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SOURCE=.\res\symbolic.ico
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SOURCE=.\res\Way.ico
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# End Source File
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SOURCE=.\res\WPDia.clw
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SOURCE=.\res\WPDia.rc
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# PROP Default_Filter "*"
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# Begin Source File
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SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\DynWP.bmp
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# End Source File
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# Begin Source File
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SOURCE=..\..\exe\main\edt_data\objects\waypoint\OWPKeys.ini
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# End Source File
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SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\StatWP.bmp
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# End Source File
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SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\Way.bmp
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SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\waypoint.cnt
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# End Source File
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SOURCE=..\..\Exe\Main\EDT_DATA\objects\waypoint\WAYPOINT.HLP
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# End Source File
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SOURCE=..\..\exe\main\edt_data\objects\waypoint\Waypoint.ini
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Exe\Main\MaiDFEvd.lib
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SOURCE=..\..\Exe\Main\Edt_Data\objects\OGDDFEvd.lib
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# End Target
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# End Project
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