304 lines
7.8 KiB
Plaintext
304 lines
7.8 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="Tpg" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Tpg - Win32 Debug with Editors
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "Tpg.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "Tpg.mak" CFG="Tpg - Win32 Debug with Editors"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Tpg - Win32 Debug Glide with Editors" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Tpg - Win32 Debug with Editors" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/cpa/tempgrp/TPG/make", MEFAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "..\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "VISUAL" /Fr /Yu"stdafx.h" /FD /c
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LINK32=link.exe
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Tpg - Win32 Debug with Editors"
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# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "X:\CPA\Public" /I "..\inc" /D "CPA_WANTS_IMPORT" /D "ACTIVE_EDITOR" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "CPA_VISUAL" /D "CPA_DEBUG" /D "_WINDLL" /D "_AFXDLL" /D "VISUAL" /YX /FD /c
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# SUBTRACT CPP /Fr
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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BSC32=bscmake.exe
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# ADD BSC32 /nologo /o"..\Tmp\TpgP5Evd\Tpg.bsc"
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LINK32=link.exe
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# ADD BASE LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\TpgP5Evd.dll" /pdbtype:sept
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# SUBTRACT BASE LINK32 /verbose /pdb:none
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# ADD LINK32 X:\CPA\Exe\GAM\GAMP5Evd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM\EDT_Data\Tools\TpgP5Evd.dll" /pdbtype:sept
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# SUBTRACT LINK32 /verbose /pdb:none
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# Name "Tpg - Win32 Debug Glide with Editors"
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# Name "Tpg - Win32 Debug with Editors"
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# Begin Group "Source Files"
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# PROP Default_Filter "*.c *.cpp"
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# Begin Source File
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SOURCE=..\Src\_DLLcom.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\_Minterf.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\GAM\Actions\MSPrtSrc.c
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!IF "$(CFG)" == "Tpg - Win32 Debug Glide with Editors"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Tpg - Win32 Debug with Editors"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\Src\ParticuleGen.def
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# End Source File
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# Begin Source File
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SOURCE=..\Src\StdAfx.cpp
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# ADD BASE CPP /Yc"stdafx.h"
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# ADD CPP /Yc"stdafx.h"
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_ClBk.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_OEnv.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_OGen.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_OSrc.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_OSys.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_Spri.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPG_View.cpp
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# ADD CPP /I "D:\cpa\TempGrp\Tpg\Inc"
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPGMainF.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\Src\TPGMyDoc.cpp
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# End Source File
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# Begin Group "Header Files"
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# PROP Default_Filter "*.h *.hpp"
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# Begin Source File
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SOURCE=..\..\..\Public\GAM\STRUCTUR\3DOSLkTb.h
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!IF "$(CFG)" == "Tpg - Win32 Debug Glide with Editors"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Tpg - Win32 Debug with Editors"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\_Minterf.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\help_def.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Public\GAM\Actions\MSPrtSrc.h
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!IF "$(CFG)" == "Tpg - Win32 Debug Glide with Editors"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "Tpg - Win32 Debug with Editors"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\PGen_Res.h
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\PGen_Res.hm
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\StdAfx.h
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_ClBk.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_OEnv.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_OGen.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_OSrc.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_OSys.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_Spri.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_Strg.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPG_View.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPGMainF.hpp
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPGMyDoc.hpp
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# Begin Group "Resources"
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# PROP Default_Filter "*.res *.ico *.rc *.bmp"
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# Begin Source File
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SOURCE=..\Inc\icon1.ico
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\TPartGen.rc
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# End Source File
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# Begin Source File
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SOURCE=..\Inc\tpg_dlgb.ico
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# End Source File
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# Begin Group "Libs Debug"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\..\Exe\Main\EDT_DATA\Ctl___vd.lib
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Exe\Main\EDT_DATA\ErO___vd.lib
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Exe\Main\MaiDFEvd.lib
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Exe\Main\EDT_DATA\WAW___vd.lib
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=..\..\..\..\structures.txt
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# End Source File
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# End Target
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# End Project
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