reman3/Rayman_X/cpa/tempgrp/TSN/Make/TSl.dsp

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# Microsoft Developer Studio Project File - Name="TSl" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=TSl - Win32 Release Glide with Editors
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "TSl.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "TSl.mak" CFG="TSl - Win32 Release Glide with Editors"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TSl - Win32 Debug Glide with Editors" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "TSl - Win32 Release Glide with Editors" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/CPA/TempGrp/Tsn/Make", PWHAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# PROP Intermediate_Dir "tmp/tsldfevd"
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# ADD BASE LINK32 X:\CPA\Exe\Main/GAMDFEvd.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"X:\CPA\EXE\GAM/EDT_Data/Tools/TSlDFEvd.dll"
# SUBTRACT BASE LINK32 /map
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x40c /i "..\res" /d "_DEBUG" /d "_AFXDLL"
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# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
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# SUBTRACT BASE LINK32 /map
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# SUBTRACT LINK32 /map
!ENDIF
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# Name "TSl - Win32 Release Glide with Editors"
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# Begin Source File
SOURCE=..\Src\dllcom.cpp
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# ADD BASE CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yu"StdAfx.h"
# ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /YX"StdAfx.h"
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# ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /Yu"StdAfx.h"
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# End Source File
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# ADD CPP /I "X:/CPA/TempGrp/SND" /I "X:/CPA/TempGrp/Snd" /I "X:/CPA/TempGrp/Snd/win95/winmm" /YX"StdAfx.h"
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