reman3/Rayman_X/cpa/Appli/Max23Dos/inc/Actors.h

84 lines
2.4 KiB
C

/*=========================================================================
*
* Actors.h - LVL and ALW functions
*
* Version 1.0
* Revision date
*
*=======================================================================*/
#ifndef __ACTORS_H__
#define __ACTORS_H__
//--- Includes --------------------------------------------------------
#include "SCR.h"
#include "MTH.h"
#include "typedef.h"
//----------------------------------------------------------------------
#ifdef _WINDOWS
/********************************************************/
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
/********************************************************/
#endif //_WINDOWS
//--- Structures --------------------------------------------------------
// character
typedef struct MLT_tdstInsertCharacter_
{
xString sName;
xString szLink;
MTH_tdxReal RotMatrix[3][3] ;
MTH_tdxReal ScaleMatrix[3][3] ;
MTH3D_tdstVector Translation ;
xString szInitial;
}
MLT_tdstInsertCharacter;
// always
typedef struct MLT_tdstAlways_
{
xString sName;
xString sLinkCharacter;
long iCharacter;
float fTransparency;
}
MLT_tdstAlways;
//--- Functions --------------------------------------------------------
// lvl file
extern void MLT_vInitLVLLoad (void);
extern void MLT_vSaveInsertCharacter (SCR_tdst_File_Description *p_stFile, char *sFileName, void *p_vPtr, SCR_tde_Ntfy_Action xAction);
extern SCR_tde_Anl_ReturnValue MLT_xLoadInsertCharacter (SCR_tdst_File_Description *p_fFile, char *szAction, char *szParams[], SCR_tde_Anl_Action cType);
// alw file
extern void MLT_vInitALWLoad (void);
extern void MLT_vSaveAlways (SCR_tdst_File_Description *p_stFile, char *sFileName, void *p_vPtr, SCR_tde_Ntfy_Action xAction);
extern SCR_tde_Anl_ReturnValue MLT_xLoadAlways (SCR_tdst_File_Description *p_fFile, char *szAction, char *szParams[], SCR_tde_Anl_Action cType);
extern SCR_tde_Anl_ReturnValue MLT_xLoadALWCallback (SCR_tdst_File_Description *p_fFile, char *szAction, char *szParams[], SCR_tde_Anl_Action cType);
// alw library
extern void MLT_vEraseALWLib (void);
extern void MLT_vLoadALWFileInLib (void);
extern void MLT_vSaveLibInALWFile (void);
#ifdef _WINDOWS
/********************************************************/
#ifdef __cplusplus
}
#endif // __cplusplus
/********************************************************/
#endif //_WINDOWS
#endif // __ACTORS_H__